brehobit
Explorer
I've been playing around with a bardic barbarian model for a few years. Want a wise man/woman for a barbarian society but don't want the spell casting or anything like it. I'll keep it simple as a merger between a bard and a barbarian.
d8 hit die, 6 skill points, Medium BAB, good Fort/Will saves.
Skill list is the sum of bard and barbarian.
Prof. with all martial weapons, shields, and light and medium armor.
Misc abilities:
Bardic lore (as bard)
Bardic songs (as a bard), but only inspire courage, inspire greatness, inspire heroics
Fast movement (as barbarian)
Rage (as a barbarian 1 level lower. Whole thing including rage per day, greater rage, etc.)
I feel this is a bit weak (compared to a bard you gain one step in hit die, a slightly better skill list, fast movement, rage and weapon/armor prof. but you lose your spells and some of your songs which I think is more of a loss than a gain.)
I'm thinking of adding:
Level 3: skill focus: Any knowledge.
Level 5: +1 attack bonus with any type of axe.
Level 7: +1 damage bonus with any type of axe (doesn't stack with weapon specialization)
Level 10: Slippery Mind
Level 13: Bonus figher feat
Level 16: Skill focus: Any knowledge
Level 20: Bonus figher feat
Thoughts? Too powerful with the "additions" at the end? Too powerful to begin with? Too weak?
d8 hit die, 6 skill points, Medium BAB, good Fort/Will saves.
Skill list is the sum of bard and barbarian.
Prof. with all martial weapons, shields, and light and medium armor.
Misc abilities:
Bardic lore (as bard)
Bardic songs (as a bard), but only inspire courage, inspire greatness, inspire heroics
Fast movement (as barbarian)
Rage (as a barbarian 1 level lower. Whole thing including rage per day, greater rage, etc.)
I feel this is a bit weak (compared to a bard you gain one step in hit die, a slightly better skill list, fast movement, rage and weapon/armor prof. but you lose your spells and some of your songs which I think is more of a loss than a gain.)
I'm thinking of adding:
Level 3: skill focus: Any knowledge.
Level 5: +1 attack bonus with any type of axe.
Level 7: +1 damage bonus with any type of axe (doesn't stack with weapon specialization)
Level 10: Slippery Mind
Level 13: Bonus figher feat
Level 16: Skill focus: Any knowledge
Level 20: Bonus figher feat
Thoughts? Too powerful with the "additions" at the end? Too powerful to begin with? Too weak?