Battle For Gobwin Knob


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Problem is that it seems to be much more plot oriented than OotS, but it only updates twice a week, so you don't see a whole lot of progress in said plot.
 

The Iron Mark said:
Problem is that it seems to be much more plot oriented than OotS, but it only updates twice a week, so you don't see a whole lot of progress in said plot.
I definitely agree with this. I didn't like it at all at first, but now that the plot has started, I'm enjoying it quite a bit.
 


http://en.wikipedia.org/wiki/ORLY

No, I don't really get it either, but I suppose that it's vaguely logical, within Erfworld's 'logic', for owls to make the sound 'O RLY?'

More generally, I find Erfworld inoffensive, and sometimes humourous. 'PLOT' as a sound-effect was quite fun, as was 'I am a tool!'
 

Felix said:
What exactly was the "ORLY" joke?
The Valkerie-Girl on the Gwiffon/peep was acompanied by a group of owls called ORLYs. This is a reference to a tired and very dated internet meme of a picture of an owl with the letters ORLY superimposed on it.

Personally I've found that Gobwin Knob has it's moments but not enough of them for the strip. It tries to do too much for what it can. A comic writer needs to understand the limits of how often he can produce strips and tailor his style to fit, Pclips hasn't done that. You can't produce tons of jokes and an elaborate story while only posting twice a week, something has to give.

Take the current strip, we've got a buildup of sorts. 1/5th of so of the strip is devoted to still more Elf type jokes (And so was about the same percentage of the last strip). The next frame refers to somebody named Zamussels. . . who we've never seen. Apparently Zamussels is in a dungeon. Why? How? How is this prisoner supposed to be able to lead against the Dwagons in the air battle? The strip doesn't say. In fact that's probably the biggest problem with the entire strip, it leaves huge gaps all over the place in what's going on and why, leaving only vauge frameworks with pieces missing as to what character is who or what's going on.

The next few frames actually do something useful, in progressing our knowledge of the nature of the world by talking about Arkentools. Alas they also introduce yet another character, Vinnie who's apparently a Vampire (Probably Wanpiwe or something in this world) and has just three lines . . and going by the vast number of superfluous character's already introduced, Vinnie will likely never have another line. More wasted space.

Then we have the setup for the next strip. This is well done and contributes to the future storyline by setting up anticipation what an awesome general Parson will turn out to be.

So effectively probably half to two-thirds of this comic is wasted space squandered on elf jokes and characters that don't matter. It needs to be tightened up, particularly in removing the huge amounts wasted on "Cameo" characters that we'll never see again. One-shot characters work just fine in the Star Wars cantina where you'll get three hours of movie and they're taking maybe 1% of the total up. In a webcomic like this, he's taken up fully half his comic on these cameos and it shows in the lack of character development. We don't really know anything about Parson, Wanda, or Stanley. These are main characters but so much space has been squandered on Orlies, Vinnie, Zamussel, Hippiemancers, Sizemore, and other stuff that never shows up again that we don't know anything about them.

And you might bring up that we don't know what will show up in the future. . . however it's been stated that Gobwin Knob is planned to be about 75 pages long. So it's already almost a third over. There isn't room to develope all the characters that have already been introduced, much less the ones that keep showing up and eating valuable frames.

When you do a webcomic with limited space and slow posting, every frame is precious.
 

The next frame refers to somebody named Zamussels. . . who we've never seen. Apparently Zamussels is in a dungeon. Why? How? How is this prisoner supposed to be able to lead against the Dwagons in the air battle? The strip doesn't say.
The Valkerie-Girl on the Gwiffon/peep
...
 

Moonstone Spider said:
The next frame refers to somebody named Zamussels. . . who we've never seen. Apparently Zamussels is in a dungeon. Why? How? How is this prisoner supposed to be able to lead against the Dwagons in the air battle? The strip doesn't say.

Wrong. Try reading through the strrips again. The answers you seek aren't that subtle.
 

While I'll agree it is a little to slow, I disagree about how the jokes are 'wasted space'. Yes, they are throwaways, but it is nice just to have a main plot with a little bit of "in" humor.
The only problem with that kind of humor is that if you don't get it, then one just goes "huh?" and moves on. That's why there is so much of it, so everyone has a chance to find it funny.
Yes, it could move faster, be funnier, and be longer. But it does have it's merits, none the less.

Moonstone Spider said:
The next frame refers to somebody named Zamussels. . . who we've never seen. Apparently Zamussels is in a dungeon. Why? How? How is this prisoner supposed to be able to lead against the Dwagons in the air battle? The strip doesn't say. In fact that's probably the biggest problem with the entire strip, it leaves huge gaps all over the place in what's going on and why, leaving only vauge frameworks with pieces missing as to what character is who or what's going on.
Psss- Zamussels is the last name for Jillian, the "Valkerie-Girl on the Gwiffon/peep "
Shesh, not even second, but third in line. Me slow, apparently.
 

I'm aware than Zamussels is actually Jillian. However you have to go outside the comic to know that, she's called Jillian on page 7, Jillian on page 8, and just plain "She" on page 10. She gets no name when she's captured in 11. There's no other reference, the Jillian = Zamussels relies on either reading the forums or making guesses (albeit good ones) because, as I complained before, time isn't being spent on the main characters. Heck as much as the comic jumps around the prisoner could easily belong to an entirely different plotline if you don't already know from other sources what's going on. When reviewing webcomics I normally discount any knowledge that has to be gleaned from other sources than the comic.

Jokes aren't wasted space, I'll agree. Vinnie and Zammussels and Hippiemancer gardens are. A frame in a comic should be aimed at doing one of four things:
1. It's funny.
2. It sets up a future frame (preferably in the next couple) to be funny.
3. It futhers the Plot.
4. It sets up or builds a character or world element that will be involved in number 3.

A good quarter to half of all Gobwin frames fail to further any of those goals, and when a panel sets up a funny or plot frequently the actual funny or plot is fifteen strips later when it's too late except for folks reading through the archives.
 

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