Battle Royale of the Gawds continuation


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Wow. Yasumoto must have moved over 150 feet to get to me and still full attack. That's some move rate! Of course, I guess it really isn't that hard to get if you're a monk.
 

I knew there was something I was forgetting about. My animated tower shield is facing due south, giving me 50% cover from Yasumoto and negating the sneak attacks after all. Possibly not hitting me? I pointed is south in round 2, never moved it afterwards. In round 6 or 7, there was some flavor text that I pointed it into the wind, but that is only flavor because we never knew which direction the wind came from (and I didn't include that action in the "rules version" of my e-mail). Unfortunately, it also means that I didn't get my AoO on Yasumoto.

I have to leave for my vacation real soon here. Clockwork, if the sneak attack damage is negated, I want to orient my shield NW after my turn. If the sneak attack damage stays somehow, I orient it SE (100% cover from Yasumoto). That is a free action. Other than that, my turn remains as I e-mailed it.
 
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can't update until i pay my hosting bill or something. does anyone know someone who works for nomonthlyfees.com ? I forgot to pay my annual bill and they didn't send any reminders so it may be a while before the game can continue. I just hope they didn't delete any data
 



Yasumoto Bayushi

Here he is, the feasome Yasumoto Bayushi. If I were to do this again with a similar character I would.
A) Trade out Luck of Heroes for Expert Tactictican
B) Get a better AC and Con
C) Get True Seeing
D) go with an archery or thrown weapon route. IIRC, all the benefits of blink apply at range, so I could've pinged people without having to get close
E) Potions, potions, potions. This guy isn't going to last beyond 20 rounds at the extreme end, so take single shots over expensive use/day.

Yasumoto Bayushi
Human Male Rog 13/ Rgr 1/ Brb 1
CE, Ares

Str 14+4 =18 +4
Dex 18+2+6 =26 +8
Con 15+1+4 =20 +5
Int 10 =10
Wis 10 =10
Cha 10 =10

Hit Points 175=13*6+10+12+5*15 (205 raging)
Armor Class 24=10 +5 +8 +1
(base)(armor)(dex)(deflection)

Fortitude 19=8+5+5+1
Reflex 22=8+8+5+1
Will 12=4+0+5+3

BAB +11/6/1

Initiative +12

Speed 30*.75=22 (land) or 90*.75=67 (fly)

Miss Chance: 50%, 20% for Ghost Touch or See Invisible, 0% for both.

Attacks
Sword of Subtly (Main Hand): +21 or +25 (sneak attack), +19/14/9 or +23/18/13 (sneak attack). 1d6+5 (1d6+9+7d6 sneak attack) +2 raging, 17-20/2x crit. 20% miss chance.
Sword of Subtly (Off Hand): +19/14 or +23/18 (sneak attack). 1d6+3 (1d6+7+7d6 sneak attack) +1 raging, 17-20/2x crit. 20% miss chance.

Skills
Disguise 26=16+0+10
Hide 38=17+8+15-2
Intimidate 18=18+0
Listen 18=18+0
Move Silently 33=17+8+10-2
Spot 17=17+0
Swim 16=17+4(6)-5
Tumble 22=16+8-2
Use Magic Device 16=16+0

Feats:
1 Rog Improved Initiative
1 Rog Luck of Heroes
2 Rgr TWF
2 Rgr Ambidexterity
2 Rgr Track
3 Brb Weapon Finesse: Shortsword
6 Rog Weapon Focus: Shortsword
9 Rog Iron Will
12 Rog Improved Two Weapon Fighting
15 Rog Improved Critical: Shortsword

Special Abilities
Sneak Attack +7d6
Improved Evasion
Slippery Mind
Uncanny Dodge (dex to AC)
Uncanny Dodge (can’t be flanked)
Uncanny Dodge (+2 against traps)
Favored Enemy: Humans
Rage 1/day

Items
Ring of Blinking 30000
2x Sword of Subtly 30620
Celestial Armor 25300
Robe of Blending 10000
Gloves of Dexterity +6 36000
Belt of Giants Strength +4 16000
Amulet of Health +4 16000
Cloak of Resistance +5 25000
Ring of Protection +1 1000

Potion of Sneaking 150
2x Potions of Cure Serious Wounds 1500

Merc: Kobold Druid 4

Total 199570
 


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