street
Villager
Hi. I'm playing a fighter with a battle master subclass. I asked my dm if I could create some homebrew versions of maneuvers myself which included archery and this is what I came up with. Note that the prerequisite for the two maneuvers I came up with requires the sharpshooter feat.
Reckless Endangerment: As a bonus action, expend one superiority to do reckless ranged attacks. Roll the die and subtract the roll with 1/4 of your fighter levels. Your speed is reduced by the number on the remaining roll (min 1) x 5 and enemies attack you recklessly as well (even in range).
Target Practice: As a bonus action you select a target. You spend one superiority die to withhold one whole action or two attacks (1 from the previous action and 1 from the next action, provided you are not hit in between). On your next attack, your bow attack roll increases by the amount rolled on the die divided by 2. You deal 3d12 + 18 damage.
I know these are a tad bit of an overkill. Is there any way to balance these enough to keep the main idea intact?
Reckless Endangerment: As a bonus action, expend one superiority to do reckless ranged attacks. Roll the die and subtract the roll with 1/4 of your fighter levels. Your speed is reduced by the number on the remaining roll (min 1) x 5 and enemies attack you recklessly as well (even in range).
Target Practice: As a bonus action you select a target. You spend one superiority die to withhold one whole action or two attacks (1 from the previous action and 1 from the next action, provided you are not hit in between). On your next attack, your bow attack roll increases by the amount rolled on the die divided by 2. You deal 3d12 + 18 damage.
I know these are a tad bit of an overkill. Is there any way to balance these enough to keep the main idea intact?