Battletech Public Playtest Thread

I once tried making Pulse Lasers behave like you described (along with machine guns, hit for 1 dmg in 3 locations), but in the end we shelved it since it slowed things down even more, and we just kind of accepted that BattleTech has a lot of “reality-bending” quirks that just come with the game.
I mean, we have become really proficient with delivering damage locations building doom boxes to deal out up to 20 single points from an LBX and such. Doling out pulse laser damage wouldn't even make us blink. Though, yeah I get it folks want to scale back on classic as is.
 

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I mean, we have become really proficient with delivering damage locations building doom boxes to deal out up to 20 single points from an LBX and such. Doling out pulse laser damage wouldn't even make us blink. Though, yeah I get it folks want to scale back on classic as is.
I think we must have less patience in our games, maybe because we don’t get to play so often. Even a couple SRM-6’s makes us squirm these days, though we have joked about playing all SRM-carriers before.
 

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