Battletech

doghead said:
I'd go with the MG, but thats just me. I like guns that go BANG! If I had taken the Heli pilot, I could have flown you, but now you will have to walk. :(

Welcome aboard.

If I recall correctly, the laser has better range, and not noticeably lower damage. Plus, it doesn't have an ammo constraint, so it's a better backup weapon for when the SRM2 runs out. Incidentally, how much ammunition does the Elemental carry for the missile launcher?
 

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Well, by the pure game mechanics the small laser is "best" weapon, but where's the fun in always choosing the most effective way? :)

[And I should really know after 13 RL (40 in-game years) years of piloting a Marauder. :D ]


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Paxus Asclepius said:
If I recall correctly, the laser has better range, and not noticeably lower damage. Plus, it doesn't have an ammo constraint, so it's a better backup weapon for when the SRM2 runs out. Incidentally, how much ammunition does the Elemental carry for the missile launcher?

[Edit: Actually the small laser has better damage (3 vs 2 MG vs 2 Flamer), but the BT range is the same for all weapons (1 short 2 medium 3 long).]

Four missiles: 2 in the launchers, plus one full reload.
 
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Douane said:
[Edit: Actually the small laser has better damage (3 vs 2 MG vs 2 Flamer), but the BT range is the same for all weapons (1 short 2 medium 3 long).]

Four missiles: 2 in the launchers, plus one full reload.

4? That's all? Can that take out a single mech, even with headshots?
 

With headshots, yes. The power of elementals is not single combat though. It's that they travel in groups (points) of 5 elementals each. Your star will have a total of 25 elementals.
 

Paxus Asclepius said:
4? That's all? Can that take out a single mech, even with headshots?

The rockets alone might not, but you still got your primary weapon, right? ;)

Besides an Elemental does not engage a mech alone: I mentioned the "point" system, 5 Elementals are one point as is one battlemech, so these 5 will engage a mech together under the rules of Zellbrigen. However, that's about it, no swarming by your star (= 5 points = 25 elementals).


[Edit: Too slow!]


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doghead said:
I'd go with the MG, but thats just me. I like guns that go BANG! If I had taken the Heli pilot, I could have flown you, but now you will have to walk. :(

Welcome aboard.
Neg, Our omni-mechs each have hand-holds for carrying points of elementals securely and speedily. Although it will take two full Stars of Omnis to carry a star of Elementals securely.
 

Shalimar said:
Neg, Our omni-mechs each have hand-holds for carrying points of elementals securely and speedily. Although it will take two full Stars of Omnis to carry a star of Elementals securely.

That is handy, quiaff? So "Welcome aboard" isn't just a figure of speech.
 

Shalimar said:
Neg, Our omni-mechs each have hand-holds for carrying points of elementals securely and speedily. Although it will take two full Stars of Omnis to carry a star of Elementals securely.
Wheeeee! That would be some ride, particularly if the mech Jumps!

Welcome aboard indeed.

I think that with good cover (in urban enviroments particularly), an elemental star would give a mech one a run for their money.
 


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