From the SRD:
The damage a bearded devil deals with its glaive causes a persistent wound. An injured creature loses 2 additional hit points each round.
My Questions:
How do other DMs rule this? Two points come to mind ...
1) It sounds like an injured creature might lose only 2hp per round no matter how many glaive hits it has taken, and that a single successful cure/heal will stop the loss. Comments?
2) Once a wounded creature drops below 0hp, does the extra hp loss still occur? This also matters since to become stable, a creature has to stop losing hp.
Regards,
Aelf
The damage a bearded devil deals with its glaive causes a persistent wound. An injured creature loses 2 additional hit points each round.
My Questions:
How do other DMs rule this? Two points come to mind ...
1) It sounds like an injured creature might lose only 2hp per round no matter how many glaive hits it has taken, and that a single successful cure/heal will stop the loss. Comments?
2) Once a wounded creature drops below 0hp, does the extra hp loss still occur? This also matters since to become stable, a creature has to stop losing hp.
Regards,
Aelf