Deset Gled said:I can tell you that disregarding affinities and allowing custom slotted items makes a HUGE difference in the game.
True, it makes the game better. Just because the most common version of an item was placed poorly does not mean that certain builds should be punished for it. In one of your examples you use a sorcerer, who certainly does not need more nerfing, which shows just another place where they take a potential hit.
Deset Gled said:So, if we price a single item that gives +6 to three abilities using the standard pricing rules, we get
A price that is out of line for the benefit that you get from it. You are literally better off getting a single slotted item in whichever slot works by the base rules and then getting two completely unslotted, seperate items for the rest of the benefits. More items means it is harder to lose them through accident or someone who is able to destroy items plus as each is cheaper than the total they would be found more commonly than the all in one package item.
I think that is sufficient to show that using the guideline that you mention is out of line and the price should be changed. Those charts will not always give a price which is representative of the benefits after all.