Re: Support the Game Industry
Najo said:
A free economy is not just about the lowest price, it is about choice. Where you purchase from is what you choose to support.
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I concur. As you also say below (quoted later because I want to make another point with it), where and how you buy a product also is indicative of the value you place on it.
1) you send the message that you feel the D&D books are overpriced (which they aren't this is a rant of many manufactures who feel that rpgs are finally coming into the prices they should be at for the work they take to create)
Which is all fine and good, manufacturers are welcome to thier opinions. As are consumers. The difference is that manufacturers don't buy the books, consumers do.
I feel stupid for saying this, since it's basic economic theory and I'm sure everyone here has heard it, but demand is dependant on price - in general demand increases as price decreases. Now, if a majority of your market is buying from Walmart or where-have-you because it's 40% cheaper, that sends a message that, indeed, books are overpriced. And while you would be quick to blame Walmart and the Consumer for such an act, the blame is equally on the Manufacturer and Distributer. If they can't offer a service to their market at a price acceptable to the majority and someone else can, sales will go down. It's unfortunate for the "FLGS"s out there that this is the case, because there are several benefits which everyone has pointed out already that would be lost. Which is why an intelligent owner (and quite frankly, any intelligent investor) will diversify.
In the case of the FLGS, this means carrying other things besides RPG books. For example, a local, VERY successful FLGS (and it was very friendly) around here carried RPG materials, miniatures games, comics, some fantasy books, board games (some obscure, some not-so). They even expanded out to the mall, though incredibly high rental prices drove them out, and that's why the mall here is a bunch of corporate crap.
Sorry, tangent.
And for the record, if anyone is from around here and remembers Twilight Games, it went out of business not because of flagging sales (quite the opposite actually), but because the owner's wife left him and it was started with her capital, which she wanted back. Ah, sweet sorrow.
2) you may send the message to WOTC that you'll buy through the mass chain stores, but then that just makes WOTC's demograhics flawed as hobby sales drop and mass market increase. If hobby stores and distributors die from lack of WOTC sales, then most of the 3rd party publiushers, miniature copmpanies, dice companies, card supplies etc are in trouble as well. It could put them out of business too.
First, I fail to see any connection between demographics and where a product is sold. If anything, I would argue the opposite - if the game is sold more publicly, and the consumer base increases, you get a better sample of demographics. Assuming you could make such a link in the first place, which I believe is dubious.
Second, if third party publishers die because they can't get their product out - well then, maybe next time they'll play the game better. Not to be mean, but that's the way a free market works. If you can't get your product out there, you suffer the consequences. That's why there's such a big advertising industry. You'll either see something like S&S, who teamed up with White Wolf; or you'll get small online companies, such as Malhavoc Press.
I personally want to support the gaming industry at all levels, Wal Mart doesn't serve the gaming industries interests except for prices that are to low IMHO. When D&D is just a simplifed boxed dungeon crawling adventure game on a mass market shelf or only an MMORPG and game stores are dead and gone, it is because you choose price over supporting the places that really care about the hobby.
Walmart serves the gaming industry by increasing consumer base and providing service at an acceptable price for a large portion of that consumer base.
And the whole D&D/mass-market stuff is hyperbole and has no point nor fact.
Some one said something about Hasbro being the best thing that happened to D&D. The truth was Peter Adkinsen and Ryan Dancy (both long term gamers) created the current business model. When WOTC was sold to Hasbro, it became purely about sales and profit, and not the love for the hobby that WOTC was started from or D&D was saved with.
One last comment. It's always about sales and profit. If it wasn't then D&D would be free, and would have been from the start.
But, as you said in the beginning, it's about choice. Some people choose to believe that it's wrong to buy from Walmart, some people choose to believe that it's right. In the end it's likely that neither side is right or wrong. Truth is a three-edged sword, after all.