Best 3rd edition adventures

I really enjoyed the Age of Worms and Sons of Gruumsh too. I though the Shards of Eberron campaign arc (The Crypt of Crimson Stars, Temple of the Scorpion God, & Pit of the Fire Lord) was well done and my players really enjoyed them.
 

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Red Hand of Doom is the best adventure i've read for 3rd edition. The presentation is also top notch. I haven't had a chance to actually run it yet, unfortunately, but it's one of those campaigns that is just fun to read.
 

I like the adventures from Necromancer (Rappan Athuk, Maze of Zayene, etc). I like Green Ronin's Freeport adventures, too (pirates, serpent-men, and Lovecraftian influence -- hard to go wrong with that). The Marue Castle adventures in Dungeon magazine are really cool, too.
 

Some of my top choices:

- Lost City of Barakus (Necromancer Games)
- Shackled City (Paizo)
- Red Hand of Doom (WotC)
- Tomb of Abysthor (Necromancer Games)
- Vault of Larin Karr (Necromancer Games)

Honorable Mentions:
- Grey Citadel (Necromancer Games)
- Dungeon Magazine - because I just can't choose one! (but see the suggestions in this thread)
 

Qualidar said:
I can't second this one enough, as well as the general sentiment that Dungeon is the go-to source for great adventures. In general, the adventure paths have been well worth checking out.

~Qualidar~

Thirded! My players are in control of an canton in Penance (oathbound), and the styes has been set up as some rival cantons for them. They are going to go through this adventure relatively soon.
 

We had a lot of fun with The Sunless Citadel. Yeah, it's a dungeon crawl, but my players really got into the whole dynamic between the goblin and kobold tribes. It was a memorable adventure for many reasons (Meepo!), not the least of which was how dumbfounded my players were after they attacked the goblins, retreated back to the kobold lair to rest for a day, and then discovered that the goblins had set up new traps and reinforced the entry with every single warrior in the tribe. Sigh... that was a fun battle that took almost two entire sessions to run.
 



Qualidar said:
Shut-In (128) - Creepy low level investigation/horror adventure
~Qualidar~

Do you mean Dungeon magazine #128? I think I have that one and I don't remember a lovecraftian adventure in it...? Can you expound on the backstory a bit?

BD
 


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