Best and Worst of 2005?

Most Fun Game Moment
My "broken" Monk/Rogue killing a Purple Worm by doing 117hp in one round with a Hasted Flurry is runner up.

The most fun was a running battle involving that same Monk/Rogue and a Ranger chasing a Formorian Giant down a bunch of tunnels, with the rest of the party left almost hopelessly in our dust. He jumped down a hole? Ok, I run down the hole (slippers of spider climb). He climbs up a shaft? Fine, I dimension leap (dragon mark) to the opening he's heading for.

The most amusing bit was that while we were chasing the Giant in the dark, I decided that I didn't want my pocket battleship of a character to get caught and creamed all by himself. So I slowed to a double-move and allowed the Ranger to pass me. The player started mocking me, laughing as he did so. I answered back. We were having a lot of fun with it when the GM decided that we were somehow serious and that he'd best put a stop to this bickering before punches were thrown.

The Ranger player and I just looked at each other and laughed.

Of course, maybe it was because the GM is a fellow player in this game;

Worst Game Moment
Having a fun game almost derailed and lots of blame spread when I (and other players who were more passive aggressive about the whole thing) got tired of the GM's SO playing an intentionally quirky character who loved to mess up the party. You want to play quirky, fine. You want to mess up, fine. Just don't wield them as a weapon against the rest of the party while sitting back laughing at how much trouble you're causing.

Runner up (a different game) involved the GM's pregnant wife putting her character into harms way, then angrily declaring that she would make his life a living hell if anything happened to her PC. Game ground to a complete halt until two long time players put their feet down and declared that they didn't want to play with people who did this sort of thing. One of them later left the group, possibly because her new character clocked in at 61 points. I subsequently left the game due to work schedule conflicts.

(Not at all Amusing note: Notice how both games had problems due to the GM's SO? Two different GMs/SOs. It's going to make me extremely wary of any future game groups that include the GM's SO.)


Best Stuff of 2005
Serenity Movie and DVD. I never got into the show until well after it was cancelled.
Batman Begins. Give me a product this good and I can overlook the problems in it.
DMGII. I don't buy that many gaming products. This is worth it.
 

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Runner up: Magic of Incarnum. Other than Merric, is there anybody here really interested in this book?

Me. It'll see use in my campaign, I can guarantee.

Does it offer something really new?

Well yes! The use of chakras and chakra binds, the modularity of points of essentia you reinvest between your soulmelds... I mean, that's unlike anything I've seen before, and it makes for cool new mechanics. There are things flavor-wise that I don't like in MoI (like the descriptions of the soulmelds that are really... not appealing to me in some instances), but overall that's a very good alternative.
 

Odhanan said:
There are things flavor-wise that I don't like in MoI (like the descriptions of the soulmelds that are really... not appealing to me in some instances), but overall that's a very good alternative.

Likewise. The flavour has been modified for my game, but it's such a trivial chore that it doesn't distract from the really interesting mechanics in the book.

Cheers!
 

Best moment
4th level barbarian versus Ogre Mage. Win initiative, crit, 60+ damage. Barbarian wins! (It has been a slow year.)

Industry-wise, I think the best moment is Iron Heroes.

Worst moment
The mage player moved away so I retired my rather boring fighter to play a mage. Finally, I would get to play the mage. (I'm usually the guy who ends up letting everyone else play what they want and then I fill in the gaps, and there will always be someone that takes the mage.)

And the next session, after I make up six pages of background and stress for a weak over which feats to take and how to arrange my stats to fit this character, after all that, the DM announces he's giving up the game. I play the mage one session. I'm a lower level because I just started my character, and everything has spell resistance or lightning resistance (my main energy) or both. Bummer.

Industry-wise, I can't think of a worst moment.
 


Not wait, I forgot another best in-game moment. The cleric is hit by disintegrate spell, and fails the save. And takes 40d6 damage against his maybe 100 hit points. He tears up his character sheet (literally). We roll damage. He is a -50 or something. He keeps tearing up his character sheet. We point out the house rule that allows a rolls to stay alive at below -10. He picks up a die, rolls it without looking, and continues to make finer and finer bits of his cleric's character sheet. A natural 20. Still won't save him, but we use exploding die rolls, so he rolls again, still disinterested in the results. Another 20! He still needs like an 8+ on the next exploded roll, but at least he stops ripping the character sheet. The next roll: 17! "Can I have some tape?" The other cleric rushes forth with a heal spell.

(Later we realized the disintegrate spell specifically says you die at 0 or less instead of -10 or less. But this was much more dramatic, and humorous. So we changed the spell.)
 

Best moments in a role-playing game: Just finished part II of the Age of Worms from Dungeon magazine. Even with 10 PC deaths, the players and I are having a blast.

Worst moments in a role-playing game: We take turns DMing, and one DM wanted to start fresh with something new. I spent lots of time on making my character and background. TPK very first fight.

Best products, d20 or otherwise: Dungeon Magazine.

Most Improved or it would of been one of the worst: Dragon Magazine.

Books/televison/movies/media/events of 2005 that shaped your game: Sin City (the movie).


Peace and smiles :)

j.
 

Best/worst moments in a role-playing game
Best/worst products, d20 or otherwise
Books/televison/movies/media/events of 2005 that shaped your game

Best- playing a mutant cockroach in OW. Worst- fighting a much larger cockroach that almost ate my character. Oh and writing up settings for the vsM engine (based on vs Monsters).

Best- Fantastic Science, Wildwood, Book of Templates 3.5, Machines and Mutants and Gamemaster's Guide (for Gamma World) for d20, Wonderland for JAGS and the 10th Anniversary book for Fudge. Worse- Magic of Incarnum (there is a much better source that is older), Gamma World Player's Handbook and 13 Wasteland Hazards.

I don't think anything. I didn't see any movies at the theater, I haven't read many new books, and there is nothing on TV that is even remotely similar to any setting I have worked on.
 

Best/worst moments in a role-playing game

Best - Getting back together with my friends to play DnD. I made a Warforged who called humans and demihumans 'meatbags'. When he began to respect a person, he stopped calling them that. The rogue was the only one who hadn't earned his respect (due to being a butthole). So, one day, the rogue just gets real mad at being called a meatbag and challenged my WF to a duel outside. (We are, by the way, in Sharn)

So, the duel goes down and the Warforged is severely beating the hell out of the rogue (unarmed, they were both fighting with fists). The rogue gets even angrier and draws his short swords. At that point, my WF lifts him up and tosses him off the side of the railing (being Sharn, the inn was hundreds of feet in the air).

My grapple checks are high, he rolls a 1. DM even let him try a reflex to grab onto the edge, at which point he rolled a 4. It had been my WF's intention to dangle him over the edge and scare him, however.. the DM caused him to be tossed extravegantly over the side to fall to his doom.

Worst - The wizard and the sorcer of the group become interested in Necromancy during a Ravenloft game that was going really well (good story and everything). I'm playing a cleric and a friend of mine is playing a paladin. Well, we alert the constables to the tomes in the wizard's bag (some stuff he picked up, like "Book of the Created" and the like) and the wizard was arrested.

Well, he managed to break free of his cell that night and on his way out, saw a sleeping guard. Well, he decided to go totally CE at that point and murdered the guy in his sleep. What's WORSE, he strung the body up over the judge's desk. The sorceress caught him, and she decided to join him.

The paladin woke up as they were breaking into the stables to escape. He wakes my cleric and we confront, and beat the poo out of, the two casters. The next day, they're both burned at the stake. The bad side of it was, the DM didn't want to continue the game.. because the wizard wanted his next character to be the wizard's brother, looking for revenge.


Books/televison/movies/media/events of 2005 that shaped your game
Harry Potter and the Half-Blood Prince (book)
Harry Potter and the Goblet of Fire (movie)
Serenity (movie)
Batman Begins (movie)
Stargate SG-1 (tv)
Stargate Atlantis (tv)
Battlestar Galactica (tv)
Surface (tv)
Nip/Tuck (tv) - better explain this one....

Nip/Tuck has a lot of emotional drama, and including some of this stuff into a dark and sinister game can really really bring out some good effects.
 


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