brehobit
Explorer
What's the best non-situational attack bonus you can get at level 16? No combat advantage, no powers, etc. Just things that are "always on".
Best I can find is:
Dragonborn fighter with a +4 weapon. STR 24=+7, level =+8, fighter=+1, prof=+3, magic=+4. So +23.
In another thread, it was shown that the average AC of a 16th level baddy is around 30-31. As you often are fighting things above your level, call the average AC 32.
So without some help from your friends (combat advantage, warlord/cleric powers etc.) or powers that give an attack bonus it seems that even the most optimized character will be missing a lot. Further, it seems that "to-hit" optimization is going to be hugely important, much more than in 3.5 (where a 16th level char would rarely have their first attack miss)
Thoughts?
Best I can find is:
Dragonborn fighter with a +4 weapon. STR 24=+7, level =+8, fighter=+1, prof=+3, magic=+4. So +23.
In another thread, it was shown that the average AC of a 16th level baddy is around 30-31. As you often are fighting things above your level, call the average AC 32.
So without some help from your friends (combat advantage, warlord/cleric powers etc.) or powers that give an attack bonus it seems that even the most optimized character will be missing a lot. Further, it seems that "to-hit" optimization is going to be hugely important, much more than in 3.5 (where a 16th level char would rarely have their first attack miss)
Thoughts?