Casimir Liber
Adventurer
I'll take a look!If we're including Dungeon Magazine, Out of the Ashes (Issue #17).
I'll take a look!If we're including Dungeon Magazine, Out of the Ashes (Issue #17).
It's actually part of a series: Out of the Fire (Dungeon 1), Out of the Ashes (Issue 17), Old Embers Never Die (Issue 100).I'll take a look!
Looking at it now - some interesting bits...some generic onesI really enjoyed playing in a 3.5 Red Hand of Doom game. I particularly liked having my fighter soulknife knight type character face off against a flying green dragon atop a bridge and resist getting knocked over the side when they clashed.
Lots of dragon queen theme, draconic monsters, and there were actual dragons is my memory of it.
I've skimmed them now. Agree on summation of plots. I quite like the plot of the first one actually...really needs some battle maps though!It's actually part of a series: Out of the Fire (Dungeon 1), Out of the Ashes (Issue 17), Old Embers Never Die (Issue 100).
My personal opinion is that the first is the best. The resurrection of the dragon Flame gets increasingly convoluted and silly.
But like, why move? If you move, you can't make your own full attack, and it's not like positional advantage was a thing. There was no point to move.Except all Chromatic Dragons in 3.5 had Dex 10, so at most it could do only one AoO per round. I think your group was being overly cautious
I suggested some modules with memorable, epic dragon encounters.thanks but I meant adventures centred around the dragon rather than ones with a dragon tucked in a chamber somewhere. However, I had forgotten about some of these definitely and am looking at all options...
I suggested some modules with memorable, epic dragon encounters.
On the contrary, there are some modules centered on a Dragon villain that are average at best. For example, IMO, Dragon Mountain and all the adventures about Flame. Or even Tyranny of Dragons.
Ok, I can see that happening, but that's not the reason you provided initially.But like, why move? If you move, you can't make your own full attack, and it's not like positional advantage was a thing. There was no point to move.