Best DUNGEON 3.5 adventures

joela

First Post
I have access to all DUNGEON back issues via a buddy of mine. Anyone recommend favorite 3.0/.5 adventures from the mag? I'm looking primarily for urban/dungeon adventures since I'll be placing them in the city of Sharn (Eberron setting). Level is irrelevant since all will be modified to be around 1-12 level.

Thanks!
 

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My favorite Dungeon adventure is "Chimes at Midnight". As it is already set in Sharn, adaption isn't hard :)

I haven't explored the direct sequel "Quoth the Raven" yet. It appeared in the last print issue of Dungeon. The final sequel, "Hell's Heart" is supposed to appear in the online Dungeon on Halloween.

It's a great adventure to design a campaign around. The adventure cries out for foreshadowing the adventure by having the NPCs become part of the campaign world before the adventure is ran.
 

Tammeraut's Fate, Dungeon #106.

Greg A. Vaughan rocks.

Edit: Ok, so it's not urban/dungeon but it's still my favourite Dungeon adventure. I'm no Eberron export but surely it's not hard to plonk a little island down somewhere, is it? :)
 


I gotta admit, it's tough to just pick a few, even. Here's a few that fit yer bill that are very good indeed:

Shut In, Issue 128 (urban)
Fallen Angel, Issue 117 (set in Sharn)
The Styes, Issue 121 (urban)
Murder in Oakbridge, Issue 129 (set in Sharn)
Steel Shadows, Issue 115 (set in Sharn)

And I can't stress enough the above mentioned :"Chimes at Midnight" in issue 133. If you can, read this one early and introduce the main NPC as early in the campaign as you can. It will be well worth it.

-DM Jeff
 

Mellorn Hospitality (7th level/Dungeon #107) - Russell Brown
Mad God's Key (1st level/Dungeon #114) - Jason Bulmahn
Lost Temple of Demogorgon (14th level/Dungeon #120) - Sean K. Reynolds
The Whispering Cairn (1st level/Dungeon #124) - Erik Mona
There is No Honor (1st level/Dungeon #139) - James Jacobs

Worth mentioning....
The Stink (4th level/Dungeon #105) - Monte Lin (reads well but never played it).
The Death of Lashmire (12th level/Dungeon #116) - Tim Hitchcock (same, also uses Psionics)


You also cant go wrong with anything from the Paizo crew (James, Eric, Greg, Jason, Wolfgang, Richard, Nicolas, etc.) , by far my favorites.
 

Glyfair said:
My favorite Dungeon adventure is "Chimes at Midnight". As it is already set in Sharn, adaption isn't hard :)
I just ran that one for my group last night. Great adventure. :)

Steel Shadows is another one that I enjoyed playing through quite a lot. We had a warforged and an artificer that fit particularly well with the adventure.
 


Chime

Glyfair said:
My favorite Dungeon adventure is "Chimes at Midnight". As it is already set in Sharn, adaption isn't hard :)

I haven't explored the direct sequel "Quoth the Raven" yet. It appeared in the last print issue of Dungeon. The final sequel, "Hell's Heart" is supposed to appear in the online Dungeon on Halloween.

It's a great adventure to design a campaign around. The adventure cries out for foreshadowing the adventure by having the NPCs become part of the campaign world before the adventure is ran.

Thanks. I've read "Quoth" and it looks good. I'll ask my buddy for the "Chimes" issue and introduce some of the NPCs to the PCs as suggested.
 

island

Ant said:
Tammeraut's Fate, Dungeon #106.

Greg A. Vaughan rocks.

Edit: Ok, so it's not urban/dungeon but it's still my favourite Dungeon adventure. I'm no Eberron export but surely it's not hard to plonk a little island down somewhere, is it? :)

thanks. I'll check it out.
 

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