I'm playing a halfling storm sorcerer in a new campaign. I'm used to playing stuff like Shaman, Swordmages, or various leader roles... lots of fiddly bits with careful positioning and conditional bonuses and penalties. For once, I thought it'd be fun to just play a straight-up blaster. I'm specifically building this character to do a whole lot of damage without being cheesy.
I'm pretty good at picking powers that compliment each other, but one part of character creation that's always bored me is picking feats. The sheer glut of choices just makes my eyes glaze over. I tend to automatically ignore anything from Dragon just to reduce the tyranny of choices thing a bit. So I was hoping some more feat-savvy people than I could help me figure out my character's feat progression, at least through heroic tier.
Damage is my main focus with this character. I want to blast dudes with lightning and blast them hard. What are the big feats to take to accomplish this? Weapon Focus, Dual Implement, probably some sort of Superior Implement Proficiency... but what beyond that?
I'm pretty good at picking powers that compliment each other, but one part of character creation that's always bored me is picking feats. The sheer glut of choices just makes my eyes glaze over. I tend to automatically ignore anything from Dragon just to reduce the tyranny of choices thing a bit. So I was hoping some more feat-savvy people than I could help me figure out my character's feat progression, at least through heroic tier.
Damage is my main focus with this character. I want to blast dudes with lightning and blast them hard. What are the big feats to take to accomplish this? Weapon Focus, Dual Implement, probably some sort of Superior Implement Proficiency... but what beyond that?