Best Horror Role Playing Game


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Clive Barker is immediately the author I think of whenever I hear the meme about "the author's barely disguised fetish"
The thing with Barker is that he's honest and direct about sex and sexuality, and he's a very openly gay man so some things people think he's fetishizing, well, he clearly is not. He's just writing horror and/or fantasy that involves sexual elements, and some people always read sexual elements as fetishization (especially in horror), no matter what.

So I think you're honestly mistaken there. Imho he's not "disguising" fetishizes or the even worse thing authors do where they express a fetish that they don't even know they have, or won't admit they have (c.f. usually some kind of BDSM deal for whatever reason). Frankly there isn't a single author who has included sex scenes in any book beyond the most sterile and tepid cis-hetero stuff that hasn't been accused of being a perv or having a fetish though (especially today, when we have certain subset of self-identifying "adult minors" - i.e. 22 year old+ people who think they are still "smol beans UwU" and who are prudes for clout with teenagers, frankly).

If you haven't read his books, or have only read part of a couple of them I could easily see going "Ugh" and reacting that way, but it's not at all a fair or accurate description of his body of work, where it would be much more fair of say, Wizard's First Rule by Terry Goodkind.
 

Am I the first person to mention Ennie winning Mothership in this thread?

So Mothership. Space horror mini-toolkit with several adventures.

Also agree that CoC is a true triumph of game design. D20 CoC is a great horror/mythos resource.
 

Am I the first person to mention Ennie winning Mothership in this thread?

So Mothership. Space horror mini-toolkit with several adventures.

Also agree that CoC is a true triumph of game design. D20 CoC is a great horror/mythos resource.
Yeah I would vote for Mothership right now, albeit not because of the rules, which frankly are... serviceable at best. At least they have some decent concepts that serve the goals and don't get in the way (unlike, say, CoC's rules, which sometimes do, and others of which are rendered vestigial).

But because of the incredible community of people building extremely stylish and fun and weird adventures for it.
 

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