Kor
First Post
I was just wondering if a few people might be willing to express their opinions about which game system they feel best supports a Modern campaign system?
I have run a couple d20 modern campaigns, and both I and my 2 groups of players unanimously agree that there must be something out there that better supports roleplaying in the modern world.
What I would like to see in a modern game system is the following:
- tailorability of characters (unique characters -- such as through the use of edges/feats/advantages/classes/achetypes
- a comprehensive skill list
- realistic-as-possible firearms rules
- balanced character health system -- can take a few hits without dying, yet the fear of being shot is always a concern.
- a balance between simple and complex rules. (ie: Savage Worlds setting is a little too simple of a ruleset for us).
I haven't played GURPS in over 15 years but from what I recall, I think it covers most of the above... I just have to get a chance to flip through a GURPS book now.
I would appreciate all modern gaming system suggestions people may have.
Thanks.
I have run a couple d20 modern campaigns, and both I and my 2 groups of players unanimously agree that there must be something out there that better supports roleplaying in the modern world.
What I would like to see in a modern game system is the following:
- tailorability of characters (unique characters -- such as through the use of edges/feats/advantages/classes/achetypes
- a comprehensive skill list
- realistic-as-possible firearms rules
- balanced character health system -- can take a few hits without dying, yet the fear of being shot is always a concern.
- a balance between simple and complex rules. (ie: Savage Worlds setting is a little too simple of a ruleset for us).
I haven't played GURPS in over 15 years but from what I recall, I think it covers most of the above... I just have to get a chance to flip through a GURPS book now.
I would appreciate all modern gaming system suggestions people may have.
Thanks.
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