log in or register to remove this ad

 

5E Best Name For A “Leader” Class?

Best name?

  • Herald

    Votes: 7 7.1%
  • Banneret

    Votes: 3 3.0%
  • Captain

    Votes: 17 17.2%
  • Warlord

    Votes: 25 25.3%
  • Marshal

    Votes: 37 37.4%
  • Mark

    Votes: 0 0.0%
  • Other - let us know!

    Votes: 12 12.1%
  • Commander

    Votes: 18 18.2%
  • Warden

    Votes: 8 8.1%
  • Sentinel

    Votes: 0 0.0%

  • Total voters
    99

CleverNickName

Limit Break Dancing
Who needs a so-called heal-bot, when 100% recovery from every (EVERY) wound is just 8 ?
'Herald' sounds like it should be a subclass of Bard.
So does this entire class concept, tbh. Inspiring allies on the battlefield, rallying troops, offering support at the front lines, researching and planning epic battles...

"College of Warfare" doesn't sound too bad to me.
 

log in or register to remove this ad

Undrave

Hero
Who needs a so-called heal-bot, when 100% recovery from every (EVERY) wound is just 8 ?
So does this entire class concept, tbh. Inspiring allies on the battlefield, rallying troops, offering support at the front lines, researching and planning epic battles...

"College of Warfare" doesn't sound too bad to me.
Sure, I can see that, but, again: We don't want Spells.

(also, 8 what??)
 





(also, 8 what??)
hours

Thus, the complete thought was: "you don't need a 'heal-bot' to get you back into the fight when you're making death saves - or help keep you from being dropped in the first place (except whackamole) - because in 8 hours you'll be fine."
 


Support contributions leave a PC sliding more towards the Sidekick side of that one. Flashy spells and high-DPR multi-attacking are the stars.
If it were called Sidekick I'd be all for it.

Instead of "You shout an order at an ally, in that charmingly commanding way that you do, and even if that ally is 10 levels higher than you they suddenly see an incoming attack they didn't previously notice and are able to react, imposing disadvantage on the roll" it becomes "You throw yourself wildly at the creature threatening your friends, and although your weapon hits nothing but air, it distracts the creature, imposing disadvantage on the creature's attack."

Re-fluff it that way and I'm all in.
 










If it were called Sidekick I'd be all for it.
I believe it's actually taken, sorta, at this point, isn't it? ;)

D&D really has never done a great job with character concepts that are less the shining hero or the mighty mage. Nevermind a reluctant hero, OMG, just give it up, we won't even be able to work you into the dungeon as trapfodder.

But, support classes have come the closest. The Pacifist Cleric in 3.5 and 4e, and the unexpected 'lazy' build of Warlord actually getting supported in MP, and the attack-granting Shaman build. Of course, you could always willfully put a cleric or other support caster into that sort of role, it just wasn't very dynamic, just the 'healbot,' and it was a matter of ignoring abilities rather than choosing them - Flamestrike and whatnot was sitting right there in your list for you to prep at anytime.

But, the choice is important. Clerics can be healbots, but they can also bring the Wrath o God; a Warlord can be a mad Bravura or a cagey Tactician. Players are going to want different concepts, and different tables are going to be comfortable with different concepts. There's a lot of potential diversity in how we all play the game.
 


Advertisement2

Advertisement4

Top