Ramien Meltides
First Post
In a truly memorable campaign, we had lots of named weapons.
Our paladin hailed from an arabic land and followed the god of death known as Zohar. His falchion was named the Bride of Dawn.
His battle cry: "Ware the Bride of Dawn, for the Black Camel of Zohar rides my blade!"
Another good friend of mine played Gravel, an earth genasi barbarian. He wielded a warhammer in two hands and spent many of his feats building up the sunder/improved sunder/great sunder chain. It got to the point that my character (the skilled rogue-type) stopped even trying to pick locks, instead passing the task to Gravel. One blow with his hammer is usually all it took to make holes in doors, walls, etc. At higher levels we relied upon his ability to smash through walls to make surprise attacks on a demon-infested citadel, creep into a heavily-guarded knightly complex (with a Silence spell), and many more uses. Eventually, he managed to use the hammer to destroy a massive planar gate to one of the nine hells, christening it Gatecrasher from that point on. During the last game of that campaign, we confronted the avatar of an evil god who had plagued our steps for seemingly the entire time. In the fight, Gatecrasher managed to sunder the avatar's weapon! So, Gatecrasher is one of my favorites because we can say "It broke a GOD's sword!"
My own character had an interesting attitude when we encountered NPC's who served causes related to stuffy Lawful types. We once spoke with a high-level Paladin who carried a sword named Sacrament and a shield named Testament. Once this information was made known, I jokingly placed my short sword on the table and introduced it as Gutslicer (as my character was fond of saying "I'll have your guts for garters, I will!").
Our paladin hailed from an arabic land and followed the god of death known as Zohar. His falchion was named the Bride of Dawn.
His battle cry: "Ware the Bride of Dawn, for the Black Camel of Zohar rides my blade!"
Another good friend of mine played Gravel, an earth genasi barbarian. He wielded a warhammer in two hands and spent many of his feats building up the sunder/improved sunder/great sunder chain. It got to the point that my character (the skilled rogue-type) stopped even trying to pick locks, instead passing the task to Gravel. One blow with his hammer is usually all it took to make holes in doors, walls, etc. At higher levels we relied upon his ability to smash through walls to make surprise attacks on a demon-infested citadel, creep into a heavily-guarded knightly complex (with a Silence spell), and many more uses. Eventually, he managed to use the hammer to destroy a massive planar gate to one of the nine hells, christening it Gatecrasher from that point on. During the last game of that campaign, we confronted the avatar of an evil god who had plagued our steps for seemingly the entire time. In the fight, Gatecrasher managed to sunder the avatar's weapon! So, Gatecrasher is one of my favorites because we can say "It broke a GOD's sword!"
My own character had an interesting attitude when we encountered NPC's who served causes related to stuffy Lawful types. We once spoke with a high-level Paladin who carried a sword named Sacrament and a shield named Testament. Once this information was made known, I jokingly placed my short sword on the table and introduced it as Gutslicer (as my character was fond of saying "I'll have your guts for garters, I will!").