• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Best NonWOTC Campaign setting?


log in or register to remove this ad

"The Treetops of Redburn," a squirrel-centric campaign world published by Bwga Game Co. It's a very trimmed-down game setting (fewer classes; open-ended skill list; magic lite) that focuses more on swashbuckling PC storytelling and less on dice rolling against target numbers. Think "Watership Down" or "Rats of NIMH" meets Basic D&D.
 


I do not want to sound like an idiot :\ but....

Welcome to the Wilderlands of High Fantasy!

The above statement is on the wildlands website. What do they really mean by High Fantasy? If this high fantasy what is considered low fantasy? :D
 

I haven't seen this one mentioned yet: AEG's Warlords of the Accordlands setting, which should be coming out this year (I think by/at GenCon?).

Obviously I can't recommend it yet ;), but there's one thing they're doing that I really like: releasing all four main books for the setting at the same time:

- Master Codex: the core/players' book
- World Atlas: maps and history
- Monsters & Lairs: creatures
- Campaign Adventure Book: 25 adventures in one long campaign

They're listed at $40 US a pop, so ponying up for all four will be expensive -- but on the other hand, you don't have to wait months between books. I think it's a neat approach.

AEG's product info page for the setting: http://www.warlordrpg.com/products.html.
 


Putting a finger on what makes Eberron so cool is a lot like trying to catch a gnat without killing it. Sure it can be done but it is a struggle.

Eberron to me seems to be everything I have been looking for in a setting but never had the time to do myself. It is perfect for 3.5 having been created with 3E ideas and concepts in mind. It makes GNOMES cool, GNOOOOOOOMES! How cool is that? Making a gnome cool is like making Carrottop cool... sure they are good for a laugh but do you want to hang out him? No. But Baker did it, he made Gnomes cool.

Eberron has a feel to it that I haven't felt when reading about any setting. When I read Eberron I feel like I am reading a fantasy version of DOc Savage or Indiana Jones and it feels right. The artwork is spectacular and spellbinding. The way they integrated the classes into the setting gives all of them a place even Sorcerors and Monks, who always felt out of place in FR or GH (unless you were Scarlet Brotherhood). Scarred Lands had a similar approach in its creation but Eberron seems to have fully integrated all of it.

The magitek aspect also is well done as opposed to the usual integration of such aspects into a fantasy game. It doesn't feel out of place and makes excellent sense.

The whole WWI metaphor though, that caps the whole thing off. There is a quiet tension in the world with rising powers and waning powers and the stalemate of politics. This is a world that teeters on the edge of total war and he only thing keeping it from falling over the edge and into the abyss is the destruction of Cyre because NOBODY knows what happened there... Someone has the power to do this and nobody knows who it is so they all back away and call a truce.

Jason
 

Nyambe....

No one has mentioned it but Nyambe from Atlas Games is a good choice if you want to have room to flesh out parts of a campaign.

This however is mainly due to the lack of support the setting has received, which is too bad as it is an absolutely excellent campaign setting.

Think native african tribal jungle setting mostly. Shamans, spirit totems, no metal armor, waring tribes, evil animals. I love it's stripped down approach, which makes for a nice contrast to certain existing settings.

I just have read through portions of the setting and glanced at supporting product, but I like what I see. ENWorld reviews have agreed with me as well.

I would love to read about a Nyambe campagin story hour or play a character, I just don't have enough DM experience to run it myself.

-neg
 

Zakter said:
I do not want to sound like an idiot :\ but....

Welcome to the Wilderlands of High Fantasy!

The above statement is on the wildlands website. What do they really mean by High Fantasy? If this high fantasy what is considered low fantasy? :D
Hmm, I'm not sure about that one, maybe we could get the JG / NG folks to comment on that one.

I'm pretty sure that phrase (Wilderlands of High Fantasy) dates back to when the setting was first created. Remeber that the Wilderlands is and OLD setting, first published in 70s. I think back then a lot of people's ideas about what 'high' and 'low' fantasy meant were different back then.
 

Into the Woods

Remove ads

Top