sckeener
First Post
Jason Brown's description of Epic level hooks up nicely with what I think is broken in all levels of play.
Too often I have players that expect the same thing from 1st level to 20th level except they and their opponents can do more at 20th. I'm disappointed more players don't have goals for themselves. I'm disappointed that DMs don't expect more from their players.
Sometimes it is nice to have one shot adventures or side adventures that don't tie into anything, but if that is all you are playing why not just play a multi-player console game?
I can remember one hack-n-slash game I was playing in where the DM in order to challenge our 16th level party (of 6 players) tossed a mind flayer with monk levels and beholder with rogue levels at us...afterwards the beholder with rogue levels has become our standard for silliness. I would have liked them more as opponents if they hadn't felt like goblins coming around the corner...
The higher in level the more players and DMs should be focusing on organizations/factions rather than individuals. A 16th level party shouldn't be tossed a mind flayer just as an appetizer...without any context, all it is a collection of stats with an image associated with it.
Too often I have players that expect the same thing from 1st level to 20th level except they and their opponents can do more at 20th. I'm disappointed more players don't have goals for themselves. I'm disappointed that DMs don't expect more from their players.
Sometimes it is nice to have one shot adventures or side adventures that don't tie into anything, but if that is all you are playing why not just play a multi-player console game?
I can remember one hack-n-slash game I was playing in where the DM in order to challenge our 16th level party (of 6 players) tossed a mind flayer with monk levels and beholder with rogue levels at us...afterwards the beholder with rogue levels has become our standard for silliness. I would have liked them more as opponents if they hadn't felt like goblins coming around the corner...
The higher in level the more players and DMs should be focusing on organizations/factions rather than individuals. A 16th level party shouldn't be tossed a mind flayer just as an appetizer...without any context, all it is a collection of stats with an image associated with it.