I say Arabian adventures, but what I really mean is “what’s the best TTRPG we have to run a game set in the world of The Adventures of Amina al-Sirafi by Shannon Charkraboty?”
Several of us have read this recently, as noted in the What are you reading in 2025 thread. In short, Amina al-Sirafi is a pirate captain in the Indian Ocean around 1100, and the adventures of her crew are therefore mostly based in the seas around Yemen, especially the island of Socotra. The initial tone is fairly gritty and the fantasy elements ramp up slowly. It’s clear from the beginning that Amina and her crew have Seen Some Stuff and we mostly talk about myths such as the Queen of Sheba, djinn, marids etc before the story passes the Pirates of the Caribbean horizon and ends up firmly in some mythic fantasy territory.
So, obviously, you could run this campaign with whatever fantasy system you like best. D&D of any flavour, GURPS Fantasy, Tiny Dungeons, Barbarians of Lemuria, and so on. WFRP or Warlock! wouldn’t be a bad fit either, in my opinion. But really, I thought this a good opportunity to take stock of what RPGs we have that are about medieval Arabian and Middle Eastern settings, and what we think of them.
The first obvious contender is Al-Qadim, from D&D 2E. Arabian Adventures, the clue is in the name. I do have a copy of this venerable tome, and it’s nicely atmospheric and mostly xenophobia-free but I do wonder how culturally accurate it is.
There are others, such as Tales of the Caliphate Nights for True20 and Scheherazade. I should take a look at both but I don’t know much about them. Any other suggestions? What do you think would work well?
Several of us have read this recently, as noted in the What are you reading in 2025 thread. In short, Amina al-Sirafi is a pirate captain in the Indian Ocean around 1100, and the adventures of her crew are therefore mostly based in the seas around Yemen, especially the island of Socotra. The initial tone is fairly gritty and the fantasy elements ramp up slowly. It’s clear from the beginning that Amina and her crew have Seen Some Stuff and we mostly talk about myths such as the Queen of Sheba, djinn, marids etc before the story passes the Pirates of the Caribbean horizon and ends up firmly in some mythic fantasy territory.
So, obviously, you could run this campaign with whatever fantasy system you like best. D&D of any flavour, GURPS Fantasy, Tiny Dungeons, Barbarians of Lemuria, and so on. WFRP or Warlock! wouldn’t be a bad fit either, in my opinion. But really, I thought this a good opportunity to take stock of what RPGs we have that are about medieval Arabian and Middle Eastern settings, and what we think of them.
The first obvious contender is Al-Qadim, from D&D 2E. Arabian Adventures, the clue is in the name. I do have a copy of this venerable tome, and it’s nicely atmospheric and mostly xenophobia-free but I do wonder how culturally accurate it is.
There are others, such as Tales of the Caliphate Nights for True20 and Scheherazade. I should take a look at both but I don’t know much about them. Any other suggestions? What do you think would work well?