Bill Zebub
“It’s probably Matt Mercer’s fault.”
P.S. I know BitD/S&V don't require pre-written "adventures" in the same sense as more mainstream RPGs, but does anybody know of any resources to assist referees (and players?) in improv/creativity?
P.S. I know BitD/S&V don't require pre-written "adventures" in the same sense as more mainstream RPGs, but does anybody know of any resources to assist referees (and players?) in improv/creativity?
I haven't seen anything for Scum & Villainy specifically (but then I haven't actively looked), but Blades has a bunch:P.S. I know BitD/S&V don't require pre-written "adventures" in the same sense as more mainstream RPGs, but does anybody know of any resources to assist referees (and players?) in improv/creativity?
To be honest? Firefly (The Boardgame) the great big one with the map of the system and crew... as the mission generator, with the dirtside stuff resolved via Firefly (the RPG, Cortex Plus).What RPG would you use to run a Firefly/Serenity game?
- Firefly RPG, obviously. But,
- Traveler? For the commerce aspect.
- Star Wars Edge of Empire? Rogues, anyone?
- Stars Without Number? Adventures galore!
What else?
D6 Space actually is what was slated to be WEG SW 3rd ed.Open d6 with the Space Opera book. It’s Star Wars WEG with the IP filled off.
Check out the core playsheets for BitD here: Downloads | Blades in the Dark RPGP.S. I know BitD/S&V don't require pre-written "adventures" in the same sense as more mainstream RPGs, but does anybody know of any resources to assist referees (and players?) in improv/creativity?