Best Starting Adventure?

I have to agree with the Sunless Citadel. It provided us with two nemesis (Sharwyn Hucrele and Sir Brafford) that we ended up fighting at higher levels later on. Proved to be a cool hook our GM used for quite a few levels. Man were they devious as bad guys.
 

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The Fiery Dragon adventures - NeMoren's Vault and Of Sound Mind are also very good. We used Ne Moren's Vault as our campaign starter and we had lots of fun with it.
 

I've run almost all of the adventures mentioned so far except for Burning Plague. I've found most of them fair.

One of the best in terms of teaching D&D, is probably the 3.0 Orcfest by Fast Forward Games. One of their better products and a good first level adventure all around.

What I do notice missing from these list though, and that's probably beacuse of their infrequency, are adventures that take place in a city. Outside of some material in the various Greyhawk City boxed sets/details, I can only think of Freeport as having anything fairly recent.
 

B1 In Search of the Unknown.


if you are looking for a shorter starter.

try Dungeon Magazine.

Dungeon #4 Trouble at Grog's

or Dungeon #3 Falcon's Peak
 

JoeGKushner said:
I've run almost all of the adventures mentioned so far except for Burning Plague. I've found most of them fair.

One of the best in terms of teaching D&D, is probably the 3.0 Orcfest by Fast Forward Games. One of their better products and a good first level adventure all around.

What I do notice missing from these list though, and that's probably beacuse of their infrequency, are adventures that take place in a city. Outside of some material in the various Greyhawk City boxed sets/details, I can only think of Freeport as having anything fairly recent.

The Eberron Adventure Path, starting with the adventure in the CS book (The Forgotten Forge?) is set in Sharn.
 

One of the groups I'm running had some players that were new to 3ed when we started. We ended up switching DM's a couple of times and had some lineup problems early on. I felt that the group was starting to fall apart a bit so I grabbed the reigns and started them on Life's Bazaar from the Dungeon Adventure Path (Dungeon #97). That certainly did the trick. It gets the players into the action quickly, has a bit of mystery and a cool story, and has some very nice and varied dungeons.
 

The Deadsnows mini-setting within the Silver Marches FR sourcebook. Very nice, with set encounters, small town with lots of hooks, and centrally located between the wilderness and what goes for civilization in the North.

Thanks,
-Matt
 

mattcolville said:
It seems like there is a certain commanality in the non-Sunless Citadel examples, and that's a microsetting apart from just an adventure?

Yes, and for this reason I recommend another Necromancer product, The Lost City of Barakus.

City, wilderness, and dungeon; plenty of NPCs and side quests. All around a great product (and hardcover, too!) for starting a new campaign.


Wulf
 


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