Assenpfeffer said:The stock example is the Cosmic Power Pool/Dynamic Power in Hero/SAS. There's nothing to simulate that kind of thing in M&M.
The Kender said:but I'm looking for something that can keep the players as regular people plus a strange power. I don't want characters able to able to take a bullet to the head and live through it or be able to storm through 100 people without a scratch. The power would be there, but I want them to retain the feeling of being mortal and at least part human.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.