Sen Udo-Mal
First Post
MY MISTAKE - Range is Rank x10ft. Sorry my mistake all... editing actions for Ursus and range stuff for Security.
OCC OK here is Round 1 [note that if after this round is posted AND before Round 2 is posted you can spend a Hero Point if you want and I will go back and retro your action etc. Also those lower in the initiative count might wish to change their actions and I will normally allow a little bit of this.
Initiative...
33 -Unknown enemy; hidden.
27 -Marguess [woman knocking security guards over with shockwave].
25 -Jimmy Rocket.
24 -Unknown enemy, around the other side of building.
23 -Thumper [man with big shoes on].
22 -Unknown enemy, around the other side of the building, Ursus, and Harbinger.
21 -Apollo
18 -Athena
17 -Unknown enemy; hidden
11 -Winter and Security
10 -Remaining Security Guards (3 knocked over by Marguess last round)
5 -Brimstone [huge man shooting flame bolts at LAVs]
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Combat Round 1
Unknown enemy makes spot roll roll 2 +8 =10, seeing Ursus and Harbinger when they act, otherwise holding and watching. He continues Hiding with result of 13 +26= 39 Hide result. He uses his Dodge feat for general defense giving him a 27.
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Marguess makes a spot roll to notices those heroes behind her rolls an 18 +6= 24 she glances around behind her noticing (rolling random hide like rolls for each, Harbinger =21, Ursus =17, and Jimmy Rocket =20 as they are the only she has a chance of seeing right now) the three heroes standing around the area. Not sure who they are, she turns on them and says "Marguess check - listen up, looks like those heroes are here. I see three of them on the Southwester quadrant approaching our position. They look hostile, get me some backup over here now." Not waiting to see if you really are hostile or not, she then says "You all picked a bad time to come out of hiding boys! and balls one of her fists and fires a blast at (rolling randomly) Jimmy Rocket (flat footed BUT I will allow you to use your luck for defense so...) Attack roll 14 +10 level -6 for range= 18 vs. Jimmy's Defense 16 +5 luck=21 barely missing the hero, as if fate itself intervened. Marguess also uses her Dodge feat to give her +1 overall Defense so it is now 20.
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Jimmy Rocket's luck is with him as a bolt from the strange woman comes out of no where and misses by only hair; looking around roll 18 +5 = 23 he also sees a large black shadow or something, about 15' across, hovering on the side of the building across the street. It looks to be about 20 or so feet up (hovering over the 3rd, 4th and 5th floors in about the middle of the building). He can't see though the darkness.
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Unknown enemy around the other side of the building causes big explosion over there. Everyone notices a flash of light followed by the sound of an explosion coming from the other side of the building across the street from where you are more or less all at right now.
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Thumper (guy with big shoes) tries to spot who Marguess is talking about Spot roll 11+ 3 =14, Security above is not really trying to hide but getting bonuses for range gets a 10 +3 +4= 17 hide and doesn't see any of them or anyone above him either. He does see a weird greenish cloud though and says "What the heck is that? Thumper check, see something over Brimstone; don't likes the looks of this bossman, going to get a better look." Thumper then makes a double move jumps 90ft across to the other building near by, trying to get a better angle on what the cloud is [ICK - Security, Thumper is now about 150' away from you if you wish to continue with your action; he still does not seem to notice you]
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Looking at who has the highest Initiative modifier for all the tied actions on 22…
Harbinger fires on the big guy (Brimstone) with two shots Attack roll 13 +6 =19 a hit; and roll 10 +6 =16 a hit!, hitting squarely each time. The monster says "Hey! Who shooting at me?" but otherwise doesn't seem to suffer any effects [OoCK - Brimstone has a Protection level of 12 so he ignores the damage]
Ursus makes a Full move (120ft) towards Marguess. She is now 60ft away, but Ursus loses his Dex modifier to DEF and now has a 15.
Unknown enemy comes flying around the corner of the building from where the explosion came from, making a double move but retaining his Defense (100ft). DeathKnight looks around to see what is happening; roll 1 +9 =10, not really seeing anyone; so he holds his action and free action to says "Listen up team, we need to take these fools out now, hit them hard and hit them fast!" using his Leadership feat to give everyone on the team that he can communicate with (all but Brimstone are wearing Radio broadcast/hearing micks) a +1 to their rolls. DeathKnight will assign himself a +1 Defense for Aerial Combat (Defense is now 19). DeathKnight looks like he is wearing an advanced suit of platemail armor, and he is carrying what looks to be a broadsword in one hand...
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Apollo drops Athena to the ground (she lands easily) and flies around the corner of the building into the courtyard. He makes his spot roll 19 +0 =19 seeing Brimstone on the ground about 90ft away, Marguess about 160ft away and DeathKnight flying in the air above him about 100ft away. DeathKnight spots Apollo at the same time and says "There is one of them! Blast em somebody!"
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Athena comes around the side of the building with a double move action, and notices DeathKnight about 160ft above and away from her. She also sees Marguess (about 170ft) and Brimstone (about 90ft) standing at the street level. [OCC not sure what you are doing this round Thain, so I will assume that you are assessing the situation, no one is attacking you this round].
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Unknown enemy stays hidden, holding her action Hiding roll 11 +24 =35 and looking around Spot roll 5 +12 +1 from leadership =18. She thinks Well now who is that glowing man, he looks pretty… oh I HATE PRETTY! but she stays hidden, waiting to see what happens and what fun she might have with these fools… She makes a half move (8ft so as not to get any penalty to Hide) to try and fly closer to Apollo location…or at least underneath him.
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Winter fires a blast of radiation at the back of the large Brimstone Attack roll 9 +5 +2 flanking bonus = 16 a hit! but again the blast seems to have no effect on the stoneman "ARG, why is anyone attacking me! I am invincible!" (OCC - Yes the shadow is immune to your sight, even with DarkVision!).
Security seeing his foe jump to a different building AND another flying armored person come around the building assesses his situation (up to you I am just posting this depending on what you want to do). Neither of them (Thumper or DeathKnight) seem to have noticed him in the air above (they are both about 150ft away)
Security also notices the big brick the others are blasting and unloads two deadly missiles at him Attack rolls 17 +7 attack +2 flaking = 26 a hit; second attack roll 3 + 7 +2 flaking = 12 a miss. Brimstone has to make one Damage Save roll 15 +5 =20 vs. Damage 15L -12 protection DC 18, takes no damage. Two huge explosions rock the stoneman, but Brimstone steps out of the dust none the worst for wear. He looks to see who hit him with missiles Spot roll 2 -1 =1 and thinks maybe that that cloud is attacking him still "Getting better there cloud BUT I STILL GOING TO BURN YOU!"
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The security guards spend a half action to stand, and make Will rolls to see how steady they are Roll 3 +1 =4, 15 +1 =16, and 19 +1 =20. One of the guards turns and starts running he says "We got to get out of here, go for reinforcements!" the other two yell at him to "get back here you coward" or something to the effect and fire flanking blaster attacks at Marguess first attack roll 1, auto-miss; second attack 18 +5 =23 a hit; +8L energy attack; Marguess absorbs the effects of the blast, so no effect. Marguess glances back at the two security guards and say "Oh no you all shouldn't shot a woman in the back now should you?"
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Brimstone snarls and looks around again Spot check 17 -1 =16 and sees the greenish cloud above him and Apollo about 90ft away. He doesn't Harbinger… yet. He says "What are you trying to do, rain on me?! HA, I put you away like so much dust! and with that fires a bolt of flames from his hands at Winter Attack roll 15 +12 =27 scoring a hit, but the flame passes right though Winters misty body with no effect. Brimstone looks angry and says Hey that an't fair! You don't burn? That makes me MAD!!!"
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END ROUND #1
ALSO - post your action for next round also.
OCC OK here is Round 1 [note that if after this round is posted AND before Round 2 is posted you can spend a Hero Point if you want and I will go back and retro your action etc. Also those lower in the initiative count might wish to change their actions and I will normally allow a little bit of this.
Initiative...
33 -Unknown enemy; hidden.
27 -Marguess [woman knocking security guards over with shockwave].
25 -Jimmy Rocket.
24 -Unknown enemy, around the other side of building.
23 -Thumper [man with big shoes on].
22 -Unknown enemy, around the other side of the building, Ursus, and Harbinger.
21 -Apollo
18 -Athena
17 -Unknown enemy; hidden
11 -Winter and Security
10 -Remaining Security Guards (3 knocked over by Marguess last round)
5 -Brimstone [huge man shooting flame bolts at LAVs]
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Combat Round 1
Unknown enemy makes spot roll roll 2 +8 =10, seeing Ursus and Harbinger when they act, otherwise holding and watching. He continues Hiding with result of 13 +26= 39 Hide result. He uses his Dodge feat for general defense giving him a 27.
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Marguess makes a spot roll to notices those heroes behind her rolls an 18 +6= 24 she glances around behind her noticing (rolling random hide like rolls for each, Harbinger =21, Ursus =17, and Jimmy Rocket =20 as they are the only she has a chance of seeing right now) the three heroes standing around the area. Not sure who they are, she turns on them and says "Marguess check - listen up, looks like those heroes are here. I see three of them on the Southwester quadrant approaching our position. They look hostile, get me some backup over here now." Not waiting to see if you really are hostile or not, she then says "You all picked a bad time to come out of hiding boys! and balls one of her fists and fires a blast at (rolling randomly) Jimmy Rocket (flat footed BUT I will allow you to use your luck for defense so...) Attack roll 14 +10 level -6 for range= 18 vs. Jimmy's Defense 16 +5 luck=21 barely missing the hero, as if fate itself intervened. Marguess also uses her Dodge feat to give her +1 overall Defense so it is now 20.
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Jimmy Rocket's luck is with him as a bolt from the strange woman comes out of no where and misses by only hair; looking around roll 18 +5 = 23 he also sees a large black shadow or something, about 15' across, hovering on the side of the building across the street. It looks to be about 20 or so feet up (hovering over the 3rd, 4th and 5th floors in about the middle of the building). He can't see though the darkness.
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Unknown enemy around the other side of the building causes big explosion over there. Everyone notices a flash of light followed by the sound of an explosion coming from the other side of the building across the street from where you are more or less all at right now.
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Thumper (guy with big shoes) tries to spot who Marguess is talking about Spot roll 11+ 3 =14, Security above is not really trying to hide but getting bonuses for range gets a 10 +3 +4= 17 hide and doesn't see any of them or anyone above him either. He does see a weird greenish cloud though and says "What the heck is that? Thumper check, see something over Brimstone; don't likes the looks of this bossman, going to get a better look." Thumper then makes a double move jumps 90ft across to the other building near by, trying to get a better angle on what the cloud is [ICK - Security, Thumper is now about 150' away from you if you wish to continue with your action; he still does not seem to notice you]
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Looking at who has the highest Initiative modifier for all the tied actions on 22…
Harbinger fires on the big guy (Brimstone) with two shots Attack roll 13 +6 =19 a hit; and roll 10 +6 =16 a hit!, hitting squarely each time. The monster says "Hey! Who shooting at me?" but otherwise doesn't seem to suffer any effects [OoCK - Brimstone has a Protection level of 12 so he ignores the damage]
Ursus makes a Full move (120ft) towards Marguess. She is now 60ft away, but Ursus loses his Dex modifier to DEF and now has a 15.
Unknown enemy comes flying around the corner of the building from where the explosion came from, making a double move but retaining his Defense (100ft). DeathKnight looks around to see what is happening; roll 1 +9 =10, not really seeing anyone; so he holds his action and free action to says "Listen up team, we need to take these fools out now, hit them hard and hit them fast!" using his Leadership feat to give everyone on the team that he can communicate with (all but Brimstone are wearing Radio broadcast/hearing micks) a +1 to their rolls. DeathKnight will assign himself a +1 Defense for Aerial Combat (Defense is now 19). DeathKnight looks like he is wearing an advanced suit of platemail armor, and he is carrying what looks to be a broadsword in one hand...
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Apollo drops Athena to the ground (she lands easily) and flies around the corner of the building into the courtyard. He makes his spot roll 19 +0 =19 seeing Brimstone on the ground about 90ft away, Marguess about 160ft away and DeathKnight flying in the air above him about 100ft away. DeathKnight spots Apollo at the same time and says "There is one of them! Blast em somebody!"
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Athena comes around the side of the building with a double move action, and notices DeathKnight about 160ft above and away from her. She also sees Marguess (about 170ft) and Brimstone (about 90ft) standing at the street level. [OCC not sure what you are doing this round Thain, so I will assume that you are assessing the situation, no one is attacking you this round].
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Unknown enemy stays hidden, holding her action Hiding roll 11 +24 =35 and looking around Spot roll 5 +12 +1 from leadership =18. She thinks Well now who is that glowing man, he looks pretty… oh I HATE PRETTY! but she stays hidden, waiting to see what happens and what fun she might have with these fools… She makes a half move (8ft so as not to get any penalty to Hide) to try and fly closer to Apollo location…or at least underneath him.
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Winter fires a blast of radiation at the back of the large Brimstone Attack roll 9 +5 +2 flanking bonus = 16 a hit! but again the blast seems to have no effect on the stoneman "ARG, why is anyone attacking me! I am invincible!" (OCC - Yes the shadow is immune to your sight, even with DarkVision!).
Security seeing his foe jump to a different building AND another flying armored person come around the building assesses his situation (up to you I am just posting this depending on what you want to do). Neither of them (Thumper or DeathKnight) seem to have noticed him in the air above (they are both about 150ft away)
Security also notices the big brick the others are blasting and unloads two deadly missiles at him Attack rolls 17 +7 attack +2 flaking = 26 a hit; second attack roll 3 + 7 +2 flaking = 12 a miss. Brimstone has to make one Damage Save roll 15 +5 =20 vs. Damage 15L -12 protection DC 18, takes no damage. Two huge explosions rock the stoneman, but Brimstone steps out of the dust none the worst for wear. He looks to see who hit him with missiles Spot roll 2 -1 =1 and thinks maybe that that cloud is attacking him still "Getting better there cloud BUT I STILL GOING TO BURN YOU!"
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The security guards spend a half action to stand, and make Will rolls to see how steady they are Roll 3 +1 =4, 15 +1 =16, and 19 +1 =20. One of the guards turns and starts running he says "We got to get out of here, go for reinforcements!" the other two yell at him to "get back here you coward" or something to the effect and fire flanking blaster attacks at Marguess first attack roll 1, auto-miss; second attack 18 +5 =23 a hit; +8L energy attack; Marguess absorbs the effects of the blast, so no effect. Marguess glances back at the two security guards and say "Oh no you all shouldn't shot a woman in the back now should you?"
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Brimstone snarls and looks around again Spot check 17 -1 =16 and sees the greenish cloud above him and Apollo about 90ft away. He doesn't Harbinger… yet. He says "What are you trying to do, rain on me?! HA, I put you away like so much dust! and with that fires a bolt of flames from his hands at Winter Attack roll 15 +12 =27 scoring a hit, but the flame passes right though Winters misty body with no effect. Brimstone looks angry and says Hey that an't fair! You don't burn? That makes me MAD!!!"
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END ROUND #1
ALSO - post your action for next round also.
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