D&D 4E Bioware working on 4e Forgotten Realms MMO

If it's an MMORPG, I'm not interested, no matter who's developing it. D&D =/= MMORPG. It would be a completely different thing and definitely not one I'd like.
 

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Olgar Shiverstone said:
2. It is PC-based. No console-only games, please.

If it is PC based, it better at least come out for the 360. I don't play PC games but I really wanted to play Neverwinter Nights, I was extremely disappointed it never made a console appearance.

I prefer console games.
 

Scott_Rouse said:
The D&D (and it's worlds like FR & EBR) rights are held by Atari. I will being meeting with them on Tuesday in NYC to talk about their plans for D&D. Bioware or EA are not working on any D&D projects so the "secret project" is something else.

Wouldn't Lucas Arts be doing all Star Wars games?

How about D&D Heroes 2?? Or something similar to the BG Dark Alliance games? 4 players together in the same room playing co-op is a lot of fun.

Or how about a console version of games like Neverwinter Nights??? PLEASE!!! I'd buy it in a heartbeat.
 

JVisgaitis said:
From all accounts that I've read on the interwebs, this MMO is apparently story driven and supposed to utilize a huge license (so huge, EA dropped $860M).

Oddly enough, the report you link to says it doesn't look like it's a licensed title at all:

From Linked Article said:
Although the implication is that the BioWare MMORPG is an original IP, Riccitiello and his associates steered clear of saying so specifically.
 


Olgar Shiverstone said:
1. It's NOT an MMO. There are solid MMOs; D&D does not need to be one and take on WoW head-to-head (the attempts thus far have failed).

For all it's popularity, some of WoW's major design decisions are really annoying. For one, WoW characters are hideously equipment-dependent. I, for one, would like to play a Fantasy MMO, but I don't want to play one where 90% of my character's stats are based on the gear I've managed to obtain. Also, there's something to be said for the "fell out of a closet" look most WoW characters have going on.

Olgar Shiverstone said:
I'd love to see something that reaches the scale of Baldur's Gate, with updated rules, and makes the most of D&D's turn-based combat the way ToEE did. But I also know I'm in the minority and doomed to be mistaken.

did we play the same Return to the Temple of Elemental Evil? Where first level wizards got 5 or sometimes -197 (negative one hundred, ninety-seven) magic missiles?
 
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JVisgaitis said:
True, and I wasn't trying to misconstrue anything. It was mentioned somewhere that the main reason was for the MMO.



Bah, that doesn't matter. Who says that Bioware couldn't license it through Atari? I'm more of a believer because Scott said that EA and Bioware are not working on a game.

Scott, I definitely think your a stand up guy and all, but I still have a shadow of a doubt. If for the sole reason that I spent a lot of time on this crazy theory. :) Shouldn't you already know Atari's plans?

If Atari decided to do so, Bioware could license a title, but they have not. Atari has done this in the past with Turbine for DDO.
 

JVisgaitis said:
...

One of the D&D designers also mentioned that the rules for Fourth Edition would adapt very well to a video game which I thought was odd. If someone can find me the reference, please let me know.

...
Chris Perkins of WotC

Of specific note from the post:

Christopher Perkins said:
Do the rules feel video game friendly and ripe for translation to the electronic realm and were they in any way created with that sort of thing in mind?

Fourth Edition was created to be the best tabletop roleplaying game on the market. The staff assigned to build the new game aren't professional video game designers, but it does seem that the rules could be translated to the "electronic realm" with relative ease.
I firmly believe that there is a strategic plan somewhere by someone to do another online version, whether admitted or announced. The WoW ca$h cow is just too tempting a target to be ignored.
 

chitzk0i said:
For all it's popularity, some of WoW's major design decisions are really annoying. For one, WoW characters are hideously equipment-dependent. I, for one, would like to play a Fantasy MMO, but I don't want to play one where 90% of my character's stats are based on the gear I've managed to obtain. Also, there's something to be said for the "fell out of a closet" look most WoW characters have going on.

Come play Guild Wars, ch1tz chits czhit chitzk0i! We have cut-down bling, AND elite platemail armor!

Warrior_Ascended_Platemail_Armor_F_dyed_front.jpg
 


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