Arawn76
Explorer
I was thinking of a simple set of houserules like this to get me going with my own game. Despite my desire for setting purity I've allowed for the possibility of non-standard elements in my BR game.
All feedback welcome
Races
· Humans (Base Option) +1 to all Stats
· Anuireans +1 Wis/+1 Stat of Choice Bonus skill/Feat
· Rjuven +1 Con/+1 Stat of Choice Bonus skill/Feat
· Brecht +1 Dex/+1 Stat of Choice Bonus skill/Feat
· Khinasi +1 Int/+1 Stat of Choice Bonus skill/Feat
· Vos +1 Str/+1 Stat of Choice Bonus skill/Feat
· Sidhelien (High & Wood Elf)
· Dwarves (Mountain & Hill)
· Halflings (Lightfoot & Stout)
· Half-Elf
· Other PHB Races See DM
Classes Favoured Races
Fighter All
Ranger Human/Elf/Half-Elf
Paladin Anuirean/Khinasi
Barbarian Rjuven/Vos/Dwarf
Cleric Human/Dwarf
Druid Human
Rogue Human/Halflings
Bard Human/Elf/Half-Elf
Wizard Human/Elf/Half-Elf (Must have divine or elven bloodline to be this class)
Warlock… See DM (Adurian/Elf)
Monk See DM (Adurian/Khinasi)
Sorcerer… See DM (Dragonborn)
Rules Options
Bloodlines
At 1st level the player may choose to have a tainted bloodline and rolls to see which Divine heritage they end up with. Mechanically this will have no effect except to enable access to arcane magic.
Option: Players may roll on the bloodline tables to see if they have a stronger bloodline and abilities at the cost of their next available feat or stat advancement.
Magicians
This class will be represented by taking the ritual caster feat; I feel this adequately represents the weaker form of human magic pre-Deismaar.
Adurians
Neither the Tiefling nor human population of Aduria may roll on the bloodline tables. They may however choose freely from the Warlock & Monk classes.
All feedback welcome
Races
· Humans (Base Option) +1 to all Stats
· Anuireans +1 Wis/+1 Stat of Choice Bonus skill/Feat
· Rjuven +1 Con/+1 Stat of Choice Bonus skill/Feat
· Brecht +1 Dex/+1 Stat of Choice Bonus skill/Feat
· Khinasi +1 Int/+1 Stat of Choice Bonus skill/Feat
· Vos +1 Str/+1 Stat of Choice Bonus skill/Feat
· Sidhelien (High & Wood Elf)
· Dwarves (Mountain & Hill)
· Halflings (Lightfoot & Stout)
· Half-Elf
· Other PHB Races See DM
Classes Favoured Races
Fighter All
Ranger Human/Elf/Half-Elf
Paladin Anuirean/Khinasi
Barbarian Rjuven/Vos/Dwarf
Cleric Human/Dwarf
Druid Human
Rogue Human/Halflings
Bard Human/Elf/Half-Elf
Wizard Human/Elf/Half-Elf (Must have divine or elven bloodline to be this class)
Warlock… See DM (Adurian/Elf)
Monk See DM (Adurian/Khinasi)
Sorcerer… See DM (Dragonborn)
Rules Options
Bloodlines
At 1st level the player may choose to have a tainted bloodline and rolls to see which Divine heritage they end up with. Mechanically this will have no effect except to enable access to arcane magic.
Option: Players may roll on the bloodline tables to see if they have a stronger bloodline and abilities at the cost of their next available feat or stat advancement.
Magicians
This class will be represented by taking the ritual caster feat; I feel this adequately represents the weaker form of human magic pre-Deismaar.
Adurians
Neither the Tiefling nor human population of Aduria may roll on the bloodline tables. They may however choose freely from the Warlock & Monk classes.