I've had it for almost a week now, I've been playing with some sample 1st level and 10th level characters, and these are my impressions so far:
-Half of my players would NEVER play it as-is. They're too sentimental for 3E-style campagning, and have no desire to play "weak characters." Which, let's face it, they are, compared to the robustness of 3E characters.
-A character with the Magician's Apprentice background and a couple of feats spent in things like skill focus can increase Magic Use to the point where someone can cast effects their body has NO business handling. How'd you like to be an 8 hit point mage on the end of a 2d8 + 5 spell drain?
- I find the fighting classes actually far more capable than their D&D counterparts, especially looking at the Command abilities on a small squadron, as well as abilities like Sniper, Knife Trick, etc. Plus the feats which give +1d6 sneak attack damages.
-The magic system is indeed very powerful at higher levels (above 10th). Just making some sample characters, true Wizards have no one, but three scores as high priority: Intelligence, Constitution, and Charisma. Charisma one would think is important, but its importance is dwarfed by both the "Magnitudes" and by the convenience of more skill points for high INT. In fact, I'd consider CHA more important than DEX only because many magic feats have a high CHA component, and if you don't care about these particular feats (the one which improves spell energy regain is nice, but not essential) then DEX is more important especially if you are throwing many rays and ranged touch attacks.
-The point Old One made about the multiple dice is true, but the turnover starts I believe after nine dice, not six or 7. Each added die is +2, and each die step is +5; therefore, you'd have to remove 2 to 3 dice to keep the equivalent DC, and this is why more dice is better. However, once you pass nine dice, the average total of the 7 higher dice (average if 7d6 is 24.5) is measurably higher than the nine lesser dice (average of 9d4 is 22.5), and it keeps building from there.
With this in mind, OO, I will probably change some of my sample spells for your Gameday game.
