BLACK CRATER

OOC: Thanks for the diagram! Looks cool. I don't suppose we know of any other enemies around besides the two you put on the diagram, eh?
 

log in or register to remove this ad

Within the range of 60' Darkvision? No.

(Note the walls and starry sky beyond the portal... ;) )

Your turn, Artemus.
 
Last edited:

OOC: Sorry for the OOC post, but Matt ... the deserve to know the truth .... Lucius is Faraugar!!!!!! Bwah! Ha! Ha! Ha!

No I'm joking. But seriously, somebody save me!
 


I throw the pinch of dust up into the air and jump through the portal. Then I break into a full run (I have the run feat so my movement is 100) and I yell, "Regroup, follow me to higher ground!" I run between the horses and the cart (L 9+10 on the map) and start up the rise. I have endurance feat so I can sustain the run until I am a safe distance away. I guess that is a full round action to this point.

ooc: I am in Boston right now at a conference and I will check this site again about 3:45.
 

As you throw the dust into the air, Artemus, there are twinkling motes of light...and in the blink of an eye the Nexus room is completely covered with thick dust and cobwebs, erasing any and all traces of your passage through this area.

The rest of you hear Artemus' cry and see him tearing through the caravan and up the hill, vanishing into the dark.

He is indeed speedy!

The ogre at G-16 double moves to K-7...right behind you, Bear. The huge, nasty creature is about ready to clobber you with a vicious-looking spiked club.

Another ogre appears from up ahead and moves quickly to I-6.

New round. Your turn, Dalabrac.
 


Dalabrac flips through the air and lands behind the prone Zhent, uttering the warcry of the Hin as he connects with Loudripper. The Zhent grunts in agony, a terrible wound torn in his shoulder.

From forward in the caravan, a nasal voice cries out, "Lay down your weapons and surrender now, or the prisoners burn!"

You recognize the voice as Faraugar's, Bear...and it's your turn.
 

I'm doing a full attack, first on the Zhentarim warrior who hit me with the axe, then--if he dies in the middle of all these attacks--on the Ogre in I-6.

I'm saying nothing.
 

As you lunge forward, Bear, there is a streak of light in the dark farther up in the caravan...WHOOOMPH!! One wagon explodes in a bright burst of flame, and you hear the almost animal shrieks of men, women and children crying out briefly...then fading into the crackle of burning wood.

You sweep your claws back and forth, once...twice...thrice...and the Zhent is unconscious and bleeding to death. You whip your drooling muzzle to the left and take a bloody chunk out of the ogre's leg--it howls in pain.

Dalabrac and Bear, you hear the nasal voice shout "Kavass! To me!" Something with huge leathery wings--it looks like a black pegasus with burning-coal eyes--sweeps overhead and lands on the other side of the wagons, up ahead.

Artemus, you hear the blast behind you as you are struggling over the rocks toward the top of the ridge. Glancing back, you can see one wagon burning. [Let me know what you're doing when you have a chance--you're too far away to affect the initiative this round.]

The ogre in K-7 takes a 5-foot adjustment to K-8, flanking Bear, and swings his vicious club. It crashes to the ground--THUD!

The other ogre (I-6) takes a swing at Dalabrac--missing the wily halfling by a mile.

New round. Back to you, Dalabrac.
 

Remove ads

Top