buzzard
First Post
JoeGKushner said:One of the things I dislike about the old DC game, was that it didn't model the characters very well.
Impossible I hear some say.
For the individual character, they were fantasticly done.
As groups like the JLA, JSA, Teen Titan, etc...? No. It fell flat on it's face.
Unless your GM was extremely kind and never had Black Adam smack Batman and never had Darkseid hit the Elongated Man, it could work.
Personally I consider this 'realistic'. Comic books have to contrive things such that Darkside or Black Adam don't turn Batman into paste. Why shouldn't the game master? I mean honestly, cosmic power level baddies should be at a power level which is commensurate with what they are.
But games like Mutants & Masterminds and Champions tend to allow those 'human' style characters to fit with their super human cousins at least a little more easily.
Marvels' old system just ignored the whole problem and let your powers/points be based on your origin which could also lead to the Thing knocking out the Punisher with one shot, but was at least honest about it.
Actually I disagree. The only gripe I can see about MEGS is the lack of graininess at the low end. However the other systems don't do any better on the interactions between the normals and the godly. At best they simply chop the godly down well below what they should be. If you did honestly model someone like Darkseid in a fight with Batman, there is no other reasonable outcome than puree. I don't care what game system you use, this should be the outcome.
Actually I think I like the number scale that Champions uses more, but I much prefer the resolution system of MEGS as well as the character generation process. Champions often feels sterile and complex for the sake of complexity.
I don't really get your point about the Marvel system. What is so honest about a result that can certainly be obtained in MEGS. You design a character with a given number of points. You can even make a character just skill based. The Origins in Marvel are merely a contrivance. Granted, it has been quite a while since I've even looked at the Marvel rules, but they never did impress me.
Now I am also something of a fan of M&M, which is a good system (though I admit, I prefer MEGS). If it does end up being the system behind a DC game, I won't be upset. I rather suspect, however, that simulating Superman will be a chore. Though he's a lot less of a chore now than when MEGS was first made (shrugging off H Bombs and all that back in pre crisis days).
buzzard