The Souljourner
First Post
So I played against a gargantuan black pudding last night (CR 9 according to the 3.0 module we were using, but 12 in 3.5), and it pretty much killed one of our group (should have killed, but the DM went easy on him), and destroyed his magical armor.
Now here's the thing - the DM decided that only slashing weapons could cause the ooze to split in half. Besides the fact that I'm really annoyed when DMs blatantly change perfectly well defined rules like that for no real reason besides "it makes sense to me".... this makes the ooze immensely more difficult to fight.
What do you do against oozes? Shoot them with arrows so they split and then fireball the bits.
Well, we were shooting crossbow bolts at it, but to little effect (I think probably to no effect), and the party wizard was fireballing it and magic missiling it, but the thing has 290 hitpoints, which is a lot for a single 9th level wizard to burn through (we had a druid that used a flamestrike on it... but he's not exactly swimming in those spells at 10th level).
Meanwhile, with its +35 grapple check, the party cleric was quickly being fried alive, seeing as it was patently impossible for him to win a grapple check versus this thing.
So here's my question - what do I do? Should I suggest it have a higher CR because not making the thing split makes it a heck of a lot more difficult to fight? If so, how much higher?
Suggestions welcome.
-The Souljourner (frustrated)
Now here's the thing - the DM decided that only slashing weapons could cause the ooze to split in half. Besides the fact that I'm really annoyed when DMs blatantly change perfectly well defined rules like that for no real reason besides "it makes sense to me".... this makes the ooze immensely more difficult to fight.
What do you do against oozes? Shoot them with arrows so they split and then fireball the bits.
Well, we were shooting crossbow bolts at it, but to little effect (I think probably to no effect), and the party wizard was fireballing it and magic missiling it, but the thing has 290 hitpoints, which is a lot for a single 9th level wizard to burn through (we had a druid that used a flamestrike on it... but he's not exactly swimming in those spells at 10th level).
Meanwhile, with its +35 grapple check, the party cleric was quickly being fried alive, seeing as it was patently impossible for him to win a grapple check versus this thing.
So here's my question - what do I do? Should I suggest it have a higher CR because not making the thing split makes it a heck of a lot more difficult to fight? If so, how much higher?
Suggestions welcome.
-The Souljourner (frustrated)