Black Puddings

pogre

Legend
How do you play these oozes?

Normal weapons just divide them into smaller puddings with less hitpoints. This continues down to one hitpoint. An average pudding has 115 hp, so you could have 115 mini-puddings.

The question is - do they still have the same attacks and damage in your campaign? If not, how do you run them?

Thanks for the help.

I did look at almost all of the threads for this month - if it has been discussed before please refer me to the thread if you could.
Thanks!
 

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I give them the same attacks and damage on the logic that even when a large ooze attacks, it only touches you with a very small surface.
I give each smaller ooze half as many HP as the one that was cut in half. I've only gotten to 6 oozes before my characters stopped attacking it.

PS: the best way to deal with an ooze is to walk away from it. Have you seen their movement rates?
 

PS: the best way to deal with an ooze is to walk away from it. Have you seen their movement rates?

I agree completely. Of course, that comes from experience and I had a Paladin who kept hacking and hacking and hacking...
 
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Given the puddings' improved grab and extremely-damaging-to-weapons-and-armor acid, how did the Paladin have a sword long enough to keep hacking? :)

From the System Reference Document:
Acid (Ex): The pudding secretes a digestive acid that dissolves organic material and metal quickly. Any melee hit deals acid damage. The pudding’s acidic touch deals 50 points of damage per round to wood or metal objects. The opponent’s armor and clothing dissolve and become useless immediately unless they succeed at Reflex saves (DC 19). The acid can dissolve stone, dealing 20 points of damage per round of contact. A metal or wooden weapon that strikes a black pudding also dissolves immediately unless it succeeds at a Reflex save (DC 19).

Constrict (Ex): A black pudding deals automatic slam and acid damage with a successful grapple check. The opponent’s clothing and armor suffer a -4 penalty to Reflex saves against the acid.
 
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Given the puddings' improved grab and extremely-damaging-to-weapons-and-armor acid, how did the Paladin have a sword long enough to keep hacking?

Ah yes. Well, he did go through a couple of weapons, but he made a lot of saves and managed to avoid prolonged contact as I recall. It was early in my DMing of 3E - so it's safe to say I made a few errors as well.
 

Last time we fought one, my DM used a piece of that square bit of soft material that come in the boxes with miniatures. Everytime the fighter slashed at it, he just whipped out the scissors and slices the piece in two.

It was cool... but since we were all 3rd level, we decided to run like hell once it split in two!!
 

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