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Black Sails over Freeport [OCC]

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JimAde said:
I didn't say I wanted to move. I don't need to see down the hallway, I just need to see the middle of the room. From there, the spell's 20' spread should reach the north and south walls. That gives me my 2 anchor points and fills basically the whole eastern half of the room with web. The web won't extend down the hallway, but should block entry into the room. That's why I want to wait until there are enough bad guys in the room for us to be able to kill a significant number of them while they're trapped.

Does that make sense or am I babbling again? :)

I makes somewhat sense, but then you are looking down into the middle of the room, and you can't see the door that leads to the back...

So here is what I am saying... Torren can lean way over the balcony (and possibly be seen by monsters) and ready and action for more of the creature to pile up by the door... OR he can wait for more of the creature to run out into the middle of the room and get those there BUT that might not block to door. Does that make sense :uhoh:
 

This is one of the things that's hard about PbP :)

Instead of taking up more time, can I just forget the whole thing and plug somebody with my crossbow? I'll use the Web later if it's appropriate.
 


What are the mechanics for hopping the barricade at the top of the stairs? Zoraster will probably be doing so after this round. Can he do it as part of a normal move? Does it require any skill checks?
 

I assumed that you guys had a little ramp built that you could knock over when you had to, so I was assuming a Climb or Balance check DC 13 for you to get over it as a normal move. Then you could knock it over and it would be of no use the anyone following...
 


[occ]should not have to move much at all, as they just came though the door after you shot, but it will take a full round to coat the bolt[/b]

Works for me, I'm just hoping to not take that -20 to hide ;)

I was wondering, this is a really something in advance, if I could start working up a Sniper PrC for my little guy to go into when he levels up? One that reduces the penalties to hide after sniping, allows him to move quickly and quietly, extends sneak attack range, adds ranged sneak attack only and probably camouflage as well.
 

Ferrix said:
Works for me, I'm just hoping to not take that -20 to hide ;)

I was wondering, this is a really something in advance, if I could start working up a Sniper PrC for my little guy to go into when he levels up? One that reduces the penalties to hide after sniping, allows him to move quickly and quietly, extends sneak attack range, adds ranged sneak attack only and probably camouflage as well.

Hmm I am not sure where my Sword & Fist is, but wasn't there a Deeps-Wood Sniper PrC in there? That might be something we could update if it fills in that role. I noticed that that it is not in Complete Warrior :( but it is something I am willing to allow/work on with you
 

problem with the deepwood sniper is it's much more fighter oriented, there's no ranged sneak attack which is one of the big things i'm looking for, and it gets, I think, only 2 sp a level which is a kick in the head for a rogue.
 

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