Black Sails Over Freeport Part 2 - Intrigue Inn (aka the Haunted Place)

Kitsch approaches the window cautiously, drawing out his set of lockpicks and begins to examine the lock before attempting to open it.

OOC: trying to get an idea to make sure it's not just barred/bolted from the inside
 

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the Last Resort Inn, night (nine bells) outside

At the first locked window (there are two on the west side)…
Kitsch Search roll 11 +6 =17
…Kitsch thinks that it is bared on the other side. Peeking in, there is a sliver of light in the room. Working as quickly as possible, he lifts the bar…
Move Silent 14 +11 =25, vs. Listen rolls 13, 12, 10. Open locks roll 19 +12= 31, easy
…quietly lifting it out of its lock. Easing it open as quietly as possible, Kitsch peeks in and sees three men sitting around a table talking quietly and looking an unrolled scrolled on the table. Their faces are still hooded, even in a private room, but there are weapons out, sitting on the table. He is pretty sure this is them.

One of the men stands up and says something to the others. He then sits down into a lotus position and starts chanting something… it is to low to understand. The other two men continue to look at the scroll and gesture and pointing. One starts to sharpen a short sword, while still looking at the scroll and talking…
 
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Shrugging, Kitsch gestures to follow him, and then makes his way to the window of Torren's room. Hoping that the wizard has a better idea than just making a mess that won't be appreciated by the city watch.
 

While Kitsh is gone Villard will stay near the window listening their conversation and if they decide to move he will track them down.

OOC Listen +10
 

the Last Resort Inn, 9-bells (night)

Torren hears a knock on his window and sees Kitsch at his window...

Villard listen at the window...
8+10 =18
...but he can't make out to much. He picks up a word or two, stuff like "...the darkness..." and "...strike..."

Listening a bit longer (while Kitsch is off to see Torren)...
12 +10 =22"
...he makes out a little more, one of them is speaking in a bit louder voice and says "...our agents are moving to succure the lighthouse even now, and those fools who stood against us will suffer long before they are destroyed..."

but then they are talking to low, and he can make out nothing more...
 
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Torren goes to the window to give the Filcher a hand in. "Any luck," he asks.

[OOC: I don't mean to quibble but I did specify the window was open for this very reason, and so the Captain can fly in if he needs to. :) ]
 

Kitsch isn't actually going to go inside of Torren's room, but will sign to him ~we've found the room with the three men, one seems to be of a spiritual sort. They were examining a scroll. They are still hooded so I couldn't get a closer look. They have weapons and seem at least decently competent~ He looks at Torren begging the question of what to do next, as he figures his idea of taking them out while they haven't done anything yet nor knowing entirely what they are planning to do is a bit presumptuous and probably vastly against the law.
 

Torren bites his lip in thought. "Well I don't want to give them the luxury of operating on their own schedule," he says. "We should at least make them uncomfortable. We need to form a plan. Fetch Villard in here and I'll retrieve Zoroaster. I've got half an idea." Torren trots downstairs to summon Zoroaster back upstairs."
 


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