rounser said:It seems people are more interested in discussing the published history of the setting rather than the nature of the setting itself. Ah, the irony.![]()
Bingo.Well, so far, I'm not too sure that I'm going to find much in Blackmoor. Despite the attempted tie-ins to Known World in the past, it seems that original setting that Arneson created is a tad too off-the-wall for me. Plus it seems that quite a bit of what has been published about Greyhawk has actually been an amalgam of Gygax's Greyhawk and Arneson's Blackmoor. I have to wonder, thematically, what does Blackmoor have to offer that's any different?
rounser said:
FFC Blackmoor feels like a wacky homebrew, not that there's anything wrong with that. If you like nostalgia, or the idea that you're playing in a vintage setting, I guess that's where Blackmoor's appeal lies. Mind you, the setting got a tune up, facelift and tummy tuck when it was added to Mystara, and most of the cheesy wackiness was shown the door. It may well become better, faster, stronger this time around too.
Alzrius said:The most interesting part was finding out that never once was Blackmoor placed in Greyhawk. First it was in the FFC by Judges Guild, and then later put into the Known World, but never once on Oerth. I wonder how that myth came into being then...? Oh well, no matter now. Way to go!
grodog said:
Well, the land of Blackmoor does exist in Greyhawk, so I'm not quite sure what you mean when you say that it was "never once on Oerth"?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.