MerakSpielman
First Post
Watch out!
It's the speling police!
It's the speling police!
Justinian said:The simpler way is for the monk to to pin the opponent across the blade barrier. Pinned = helpless and 0 Dex, IIRC.
Just maintain the pin until there's nothing left. Then it's only once per round, no issues, as long as you can win grapple checks.
youspoonybard said:Pinned is not helpless.
You can't CdG a pinned foe.
Hypersmurf said:But pinned is immobile, which means you don't have room to move.
Philip said:Is this true? Is immobile the same as no room to move?
Someone caught in a Web spell (and failing its save) is immobile, would this mean it fails all Reflex saves while still held fast?
Someone affected by hold person has plenty of 'room' to move, but is still immobile.
It seems more like, a creature who is not able to move of his own volition.
I'd just like to sayJustinian said:The simpler way is for the monk to to pin the opponent across the blade barrier. Pinned = helpless and 0 Dex, IIRC.
Hypersmurf said:Apparently, for a held character, a vast open plain is not "room to move".
-Hyp.