SableWyvern
Adventurer
I don't see a problem with the character in question as he is played.
I can see a potential problem with consistently choosing to design characters that are destined not only to die, but to take the rest of the party with them.
IOW, the problem isn't that this player is ROLE-playing, but instead what he chooses to ROLE-play in the first place.
Unfortunately for you, if the rest of the group has no problem with this, there's probably not much you can do about it. I know that I, as DM, wouldn't ask my group to change their roleplaying style to suit the needs of one player, if everyone else was having fun. I suggest you discuss your problems with the group, and if no-one is interested in changing their attitudes for your sake, then you find another group.
Party-killing players are generally frowned upon in my games, so feel free to head over to Australia and join my campaign if you want.
I can see a potential problem with consistently choosing to design characters that are destined not only to die, but to take the rest of the party with them.
IOW, the problem isn't that this player is ROLE-playing, but instead what he chooses to ROLE-play in the first place.
Unfortunately for you, if the rest of the group has no problem with this, there's probably not much you can do about it. I know that I, as DM, wouldn't ask my group to change their roleplaying style to suit the needs of one player, if everyone else was having fun. I suggest you discuss your problems with the group, and if no-one is interested in changing their attitudes for your sake, then you find another group.
Party-killing players are generally frowned upon in my games, so feel free to head over to Australia and join my campaign if you want.