frankthedm
First Post
Saeviomagy said:Not really - mentions of climbing and running are simply not present in the ability. By a purely logical reading, the barbarian always retains his dex bonus, except in the case where he is immobilised. He would keep it regardless of any effect which stated that he lost it.
no, you are trying to squeeze more out of the ability than what is given by the ability in 3E or 3.5E. Your "alteration" of the rules text is almost as insulting as a copy and paste of a negative movie review turned into a advertisement for the same movie.
Saeviomagy said:A barbarian [always] retains his Dexterity bonus to AC ... However, he still loses his Dexterity bonus to AC if immobilized.
3.5 SRD
Uncanny Dodge (Ex): At 2nd level, a barbarian retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized. If a barbarian already has uncanny dodge from a different class, he automatically gains improved uncanny dodge (see below) instead.
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3.5E PHB
Uncanny Dodge (Ex): At 2nd level, a barbarian gains the ability to react to danger before his senses would normally allow him to do so. He retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized.
If a barbarian already has uncanny dodge from a different class, he automatically gains improved uncanny dodge (see below) instead.
The ability lets you avoid attacks you don't know about, nothing else. When you are climbing you holding onto the wall for dear hitpoints placing yourself in a postion with literally little wiggle room. When you run, you have thrown caution to the wind in hopes to get somewhere fast.
I will agree with you on the uncanny dodge making sense agains foes you can't see.
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