Blindness, Darkness, And the Ability to Cast spell

Gallant Farstryder said:
The stupid besides refers to the PC's ability to know where everything in darkness is.

He doesn't have to know.

Gallant Farstryder said:
PS: Tact goes a long way towards making friends.

You jumped in claiming your player was stupid. Why one earth would I want you as a friend? Sheesh.

Gallant Farstryder said:
I haven't found anything in the DMG.

That much is obvious.

Gallant Farstryder said:
Referances are helpful.

Read the Spells chapter of the PH. I'd rather not retype the whole book for you when you can just go back and read it.

Gallant Farstryder said:
PHB states that "some spells spread out like a burst, but etc. "YOU select the point of origin. and hte spell spreads from there". My understanding is that the point of origin must be known. If you can find me the page it states otherwise, yet again that would be helpful.

Fireball does not require you to see the point of origin. It merely requires you to choose the distance traveled. Read the spell.

Gallant Farstryder said:
That's why I brought up the message on the board "dudel." After reading the books several times I am not sure of all the rules.

I realize that, but you are also harboring a rather hollier-than-thou attitude for someone that doesn't understand the rules, and you even go so far as to say that your player's completely legitimate tactics are "stupid".

Gallant Farstryder said:
Yes, it is his choice. But there is not any "danger" in knowing exactly where everyone is, and launching a fireball into darkness specifically manuevered such that his compadres arn't hurt.
PS: After looking at the round by round sheet, darkness was cast, 4 players went, 3 NPC baddies, and then it was his turn. At that point he started saying they were in the same spot.
He knew they weren't because he could see.
Regardless people did go, and they could have moved. He could not have known.

So what. This has no bearing on the rules at all. Your player knew where the enemies used to be. That's all that matters. If he wants to throw a fireball "over there", there is nothing in the rules stopping him.

Gallant Farstryder said:
I believe he does <snip>

You're wrong. Period.

Gallant Farstryder said:
I understand that your IMHO covers what you have said here.
If you would like to turn said IMHO into matter of fact, some page references would be lovely.

I don't need the "IMHO" or "IMO" to cover me here. See previous answers.
 

log in or register to remove this ad





this takes some effort on the DMs part but this is what I do. I get out my handy geomety tools and use my board, and make area of efects. I make cones, lines, circles of all sizes, and I make lots of them. copy machines help a lot here. When someone wants to cast an area of effect spell, they basically drop it on the mat. I don't let them carefully place it, they basically just have to put it down. Now for darkness I have two circles, on one I mark in pencil where everyone is(I turn it up-side down and set aside), I then remove everyone from the table, and place cirlcle two down. When someone wants to move, I let them know where they are, and they can move. Listen checks can be used to avoid, animate obstacles, int checks to avoid inanimate obstacles. Spells, I give them an int check to remember where people were when the darkness went up, and then they can throw the area of effect down.

Shapable areas, I make the players cut out their own pieces, so the limits of its shapableness is the spell and the palyers laziness. I have them design the shape and paperclip the design together and then they drop it on the mat. I don't let them drop it down square by square.
 


Firebrand and fireball are two entirely different spells. I would not allow the pinpoint targeting of fireBRAND into darkness anymore than an arcane archer could hail of arrows into darkness.

No one disputes that you can detonate a fireBALL into darkness.
 

Archer said:
Firebrand and fireball are two entirely different spells.

The mechanics are the same. Designate the boom point. That's it.

Archer said:
I would not allow the pinpoint targeting of fireBRAND into darkness anymore than an arcane archer could hail of arrows into darkness.

I wouldn't exactly call a 5-foot square "pin-point targeting". However, from a house rule perspective, I could see that. I wouldn't do it, but I could see it.
 

Archer said:
Firebrand and fireball are two entirely different spells. I would not allow the pinpoint targeting of fireBRAND into darkness anymore than an arcane archer could hail of arrows into darkness.

It would work the exact same way as the arrows, you pick a square to target and hope to get lucky.
 

Remove ads

Top