Artoomis
First Post
From the errata:
And, from the SRD (Darkness, 2nd level spell):
and (Deeper Darkness, 3rd level spell)
What all this means is that a Continual Flame (a 3rd level light spell) dispells a Darkness and counters a Deeper Darkness so that you can see (with darkvision, anyway, if underground with no other light) out to the radius of the Continual Flame.
This makes Continual Flame much more useful than I thought it was.
Finally, it's worth noting you can't cast these spells on a person, only objects, which would at least require a touch attack.
edit: If targeted on the person rather than an object the spell will simply be used up to no effect.
edit: I think it might be really funny to watch the party struggle to figure out which object has the spell on it as it might not be obvious which thing the dragon touched.
Page 188 column 1, Continual Flame: change Illusion [Figment] to Evocation [Light]
And, from the SRD (Darkness, 2nd level spell):
This spell causes an object to radiate darkness out to a 20-foot radius. Not even creatures who can normally see in the dark (such as with darkvision) can see in an area shrouded in magical darkness. Normal lights (torches, candles, lanterns, and so forth) do not work, nor do light spells of lower level (flare, light, dancing lights). Darkness and the 2nd-level spell daylight cancel each other, leaving whatever light conditions normally prevail in the overlapping areas of the spells. Higher-level light spells (such as the 3rd-level cleric spell daylight) are not affected by darkness.
If the spell is cast on a small object that is then placed inside or under a lightproof covering, the spell’s effects are blocked until the covering is removed.
Darkness counters or dispels any light spell of equal or lower level.
and (Deeper Darkness, 3rd level spell)
This spell causes the object touched to shed absolute darkness in a 60-foot radius. Even creatures who can normally see in the dark cannot see through this magical darkness. If the spell is cast on a small object that is then placed inside or under a lightproof covering, the spell’s effects are blocked until the covering is removed.
Daylight brought into an area of deeper darkness (or vice versa) is temporarily negated, so that the otherwise prevailing light conditions exist in the overlapping areas of effect.
Deeper darkness counters or dispels any light spell of equal or lower level, including daylight and light.
What all this means is that a Continual Flame (a 3rd level light spell) dispells a Darkness and counters a Deeper Darkness so that you can see (with darkvision, anyway, if underground with no other light) out to the radius of the Continual Flame.
This makes Continual Flame much more useful than I thought it was.
Finally, it's worth noting you can't cast these spells on a person, only objects, which would at least require a touch attack.
edit: If targeted on the person rather than an object the spell will simply be used up to no effect.
edit: I think it might be really funny to watch the party struggle to figure out which object has the spell on it as it might not be obvious which thing the dragon touched.
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