Mark
CreativeMountainGames.com
We are talking mostly small balance changes to powers and items. There has only been a few significant changes (Stealth, Skill Challenges).
73 pages of corrections is huge and significant.
You keep saying that, but then don't post stuff like quoted below.
I have no idea what this sentence means.
Nor will 4e suffer from any significant issues.
It already does.
It's by far the most streamlined, robust and balanced set of rules made for D&D.
That opinion isn't even close to universal. Why you act as if it is gospel is beyond me. Some people do not even feel it is D&D beyond having the brand name attached to it. From my own experiences with it, it's not bad for skirmish rules but as an RPG it is lacking. But, really, the focus of design is on combat and geared toward miniatures usage so I'm not sure why this would surprise anyone.
Sure, the skill challenges, while a great idea, have been found lacking and thus revised. And someone screwed up on the stealth rules. But aside from that, its minor stuff and clarifications of RAW (. . .)
Again, 73 pages in a year and a half is not insignificant. And "skill challenges" aren't really that great of an idea except if the idea is to dispense with roleplaying, roll some dice, and move things back toward combat encounters as swiftly as possible. Clearly the design intent is to not have RPG encounters be too open ended. I've never found that to be problematic in an RPG myself.
(snipping the edition war stuff)
Also, where are all those subscribers who complain about the DDI - Link or retract.
You want me to link to things I have heard? Not really possible. As to ones that might be online, I suppose you could just count the ones who have not REsubscribed and ask them what is wrong with it. They obviously have some issues ranging from it being more expensive than it is worth to them or possibly don't like the constant rules corrections causing them to have to adjust ongoing character retroactively, but you must be aware that these are problems.
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