Blood and fists Question

Tellerve

Registered User
Ok so I bought Blood and Fists, finally I know, and anyways was reading through it. To say I was anxiously awaiting the write up of Wing Chun would be a safe bet. Seeing as I've studied it for a little bit and found it to be the favorite of the martial arts I've personally studied.

Anyways, to my question. I guess I'm just confused as to when it talks about the zones of attack, and then when Wing Chun says your proficient in kicking. So does this mean if I had CMA and got the style of Wing Chun I'd get a +1 to kicks?

Ok, that's it so far, the rest I've skimmed through looks neat, just gotta see if the dm lets me use it.

Tellerve

Edit: Ok, so after the book I've been looking around to find more sets of information on wing chun. I finally found a site that has kicking higher than the waist! I remember being told there wasn't any of that, from two different schools, so...I dunno. I still think Wing Chun isn't as much of a kicking art as it is made out to be though.
 
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Ok, zones of attack... it's an issue not addressed at all in the Modern combat rules except in one place, where unarmed attacks are defined as "attacking with the knees, elbow, head, and feet" (or something like that).

I decided, since the rules in the core book are general, to make my styles a little more specific, hence the zones of attack.

If you take Defensive Martial Arts (from the core rules) you get no ZoA... you get a Dodge bonus to AC.

If you then took Tae Kwon Do you'd get a +1 to Defense and the ability to be considered armed while kicking.

If you later took CMA, or another style that granted you kick ZoA, you'd get a +1 competence bonus to hit with kicks, sort of the way taking an occupation and a class that grant you a class skill work.

About Wing Chun- the example you give with the low kicks is precisely the reason I made sure you knew how to make your own styles. There are 40 styles in the book. However in the real world there are thousands. Also, each style in BNF is one variant on each style where again there are dozens, hundreds, or thousands.

So if you interpret "low kicking" to mean no kicking ZoA, but rather Trip attacks, then you could trade out kicking for Tripping, and so forth.

This sort of style modification goes on all the time in my home game (although I am pretty keen with my munchkin-radar here) and basically allows for infinite variety in martial arts characters.

Chuck
 

K, then yeah I guess I did understand it correctly. And for one thing I have to say is that it does something I really wanted. Helps to offset that damn +1 comp bonus Brawlers got...argh that annoyed me.

Onto wing chun...I obviously can make my own, but I still feel that it is more punching oriented, and just find it odd that it wasn't your case in researching it. I mean, I took Tae Kwon Do, and will whole-heartedly agree I kicked a ton in those classes.

Anyways, moving on, another question. Did you do anything with damage, or are there feats (I think I saw some, but as I said I skimmed) that increase it? Or does everyone start at 1d3, unless CMA at 1d4, or the martial artist advanced class brings you up. Maybe I should just read it more thoroughly :D

But I will say, despite that rather annoying nitpick of mine I'm loving the book. Also picked up Blood and Guts, going to look through that now.

Tellerve

p.s. You did know Wing Chun was the style Bruce Lee originally learned, and that the one-inch punch comes from Wing Chun?
 
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[I got this one, Vig. You go work on B&F2: Blood and Fister.]

Damage is increased through specific feats and also through Masteries, which are class abilities for the Martial Arts Master and Contemplative Master.

So you start with 1d3, Combat Martial Arts makes it 1d4, and eventually you can take a level of, say, Thai Kickboxing Master and gain Hard Kick 1. Now your kicks do 1d6.

Use the Circle Kick feat and your damage increases another die size, to 1d8 damage.
 

gotcha, ok thanks jpl.

Err, and yeah, if these are inane questions Vig, just ignore me and let others answer as I don't wanna pull you away from your work.

Cheers,

Tellerve

p.s. Blood and Guts looked great, although I dunno if it'll be appropo to the campaign I'll be in. Nonetheless, it was well done from what I saw and I'm sure in the future will be useful for me in running my own campaign.
 

Tellerve said:
gotcha, ok thanks jpl.

Err, and yeah, if these are inane questions Vig, just ignore me and let others answer as I don't wanna pull you away from your work.

Cheers,

Tellerve

p.s. Blood and Guts looked great, although I dunno if it'll be appropo to the campaign I'll be in. Nonetheless, it was well done from what I saw and I'm sure in the future will be useful for me in running my own campaign.
Oh, I wouldnt worry Tellerve, Chuck is quite used to inane questions.

We just got through a couple weeks of playtesting stuff from BnF2, and I pummeled poor Vig half to death with tons and tons of stupid and inane questions.

BTW, Vig, I'm drafting a write-up for you on how everything went, I'll try to get this to you as soon as I can. We had a *blast* playing with it.
 

ledded said:
We just got through a couple weeks of playtesting stuff from BnF2, and I pummeled poor Vig half to death with tons and tons of stupid and inane questions.

Probably the same ones I hit him with, actually.

If you have them in a readily-posted format, I'd love to get a look at the characters from your game. We're trying to get a one-shot together in a few weeks, and a few more targets are always handy.
 

Tellerve said:
Err, and yeah, if these are inane questions Vig, just ignore me and let others answer as I don't wanna pull you away from your work.

Not inane at all. An innane question would be "I can't tell if this TOW damage is right. Is it a TOW or a TOW II?

I'm not even kidding. :uhoh:

JPL just beat me to the answer :)

p.s. Blood and Guts looked great, although I dunno if it'll be appropo to the campaign I'll be in. Nonetheless, it was well done from what I saw and I'm sure in the future will be useful for me in running my own campaign.

Glad you like both books Tellerve :)

Both have been big hits, especially lately. BNG started off slower than BNF but has really come into its own lately (mainly since we released a couple of supplements to support it), something that is a really cool thing to watch.

Chuck
 

JPL said:
Probably the same ones I hit him with, actually.

If you have them in a readily-posted format, I'd love to get a look at the characters from your game. We're trying to get a one-shot together in a few weeks, and a few more targets are always handy.

That's not a bad idea... maybe in the Rogue's Gallery forum.
 

Is BnF2 the Shanghai Knights one? When it comes out is the updated BnF coming out as well?

Ledded- I too would be interested to see some characters you made up.

*sigh* At work now, sucks, want to be home looking over my new .pdfs :)

Tellerve
 

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