Blood and Fists: Style Suggestions


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Greg K said:
Here are some more styles.
Just out of curiousity is the Shaolin style you listed Shaolin 5 Animals (Shaolin Crane, Shaolin Dragon, Shaolin Leopard, Shaolin Snake, Shaolin Tiger)?

The Shao Lin style in the book is a more mystical oriented Kung Fu.

Then I have animal styles, which are relatively generic, such as Crane and Leopard.

If you wanted to be a Shao Lin Leopard stylist you'd take Shao Lin and Leopard, then maneuvers from each.

I did this because there are animal variants of every asian style, and many western ones as well, so I adopted a generic approach to the animal styles, allowing you to pair them with another style of your choice.

Chuck
 

Greg K said:
You read my question right (I was probably less clear than I could have been). I was not sure if you just did not include aikijusitsu and judo or if you were encompassing them in Aikido and jujitsu (an approach I have seen some authors take).

I explain the relationship between Aikijutsu and Aikido.

Something you may have heard mentioned is the ability the book gives you to create your own styles.

I included this because I knew I would never be able to tackle every style someone wanted to see- so I just pulled the curtain back and showed you how I made them.

Chuck
 

Wrestling --- maybe with notes on Greco-Roman v. modern v. WWE v. Mexican

Pankretion...or however it's spelled...y'know, the Greek thing

Brazilian jujitsu [and/or "modern submission fighting" in general
 

JPL said:
Wrestling --- maybe with notes on Greco-Roman v. modern v. WWE v. Mexican

Pankretion...or however it's spelled...y'know, the Greek thing

Brazilian jujitsu [and/or "modern submission fighting" in general

Morning JPL and thanks for dropping a Suggestion in the box :)

Wrestling was on my list- but I like the variants you have.

Submissions Holds is something I could do more of- there were a couple in BNF- but it could be expanded on.

I also have a new campaign model that would work nicely I think- and be something you could actually base a campaign on (I love the Hanmei- but Im not sure its really a "campaign model").

Chuck
 

Vigilance said:
Morning JPL and thanks for dropping a Suggestion in the box :)

Wrestling was on my list- but I like the variants you have.

Submissions Holds is something I could do more of- there were a couple in BNF- but it could be expanded on.

I also have a new campaign model that would work nicely I think- and be something you could actually base a campaign on (I love the Hanmei- but Im not sure its really a "campaign model").

Chuck

You keep writing them and I'll keep criticizing them, Vig.

I've mentioned to you before that I'm fooling around with a Victorian era tournament game idea...in researching that, I was struck by the fact that darn near every culture has some sort of wrestling tradition. In many cases, it's sort of a companion style to School of Hard Knocks. Every culture eventually gets around to studying how to bend other people in ways they weren't meant to bend.

Anyway...Wrestling and Hard Knocks are good for filling those niches for various ethnic fighting styles which never developed quite so formally as some of the more famous styles. If you do a really good Mongolian accent, or really want to champion the Scottish fighting arts, or want to play a latter-day Apache warrior...

I look forward to the campaign setting. Of course, almost any setting gets better when you add kung fu.
 

As far as the Hanmei being campaignable...I think the strength of it is the excuse to move the heroes from one city to the next. For some adventures, the Hanmei would be almost an afterthought --- the real action would be elsewhere.

Building the adventures into the PC's backgrounds would also help. One's a rogue ninja, one is ex-Special Forces, one is an undercover Hong Kong cop...somehow, these guys form a plausible alliance...

[I always like the idea of four or five fighters with radically different styles who ended up sharing dojo space to save money...really, I should produce a TV series they could show late at night on WGN.]

...and then everywhere they go, one of the gang gets pulled into an adventure via a background hook, and the rest go along [either because they're all buddies at this point, or the old "No one gets to kill you but me" routine].
 


Awesome :)

I love the Hanmei as well, and in my home campaign the PCs are about to go in for the rematch, having lost to Marcel the first time around (badly).

But, I think you will really like the new campaign model as well.

Chuck
 


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