Synchronicity
First Post
A friend of mine's going to be starting up a D&D game soon, and I'm looking for a fun class to play. The game in question should hopefully be a strongly roleplayed game with bursts of extreme violence. I'm feeling in the mood for a front-line type (read: Full BAB), but was shrugging through most of the options until I hit Crusader. It looks like an interesting, flavorful class, but I'm worried about balance issues. I've read a lot of topics on forums like this one muttering about the overpoweredness of the Book of Nine Swords, and I don't want to mess with the game by bringing in a super-powered character.
In case it's relevant, or people prefer dealing with a specific build rather than the Crusader as a whole, the build is likely to be a lawful evil* human Crusader of 2nd or 3rd level (to be determined), using a 32 pt buy. The plan is to go for heavy armour, heavy shield, and heavy mace. (Maybe I can create a 'Heavy' feat, that gives bonuses when using things with 'heavy' in their titles?
) I'm intending to be extremly shy of White Raven maneuvers, as I have heard horror stories of the things they can do.
Having established that, I have the following questions.
- In your opinion, is Crusader overpowered (or at least extremly strong) compared to the front-line base classes from the PHB?
- If not, what're the balancing factors?
- If it is overpowered, are there any ways that you think the class could be limited to bring it more into line with PHB classes, while still retaining its flavour?
-Is there anything present in my build that you believe will cause problems?
-Do you have any other warnings or advice?
And that's that. Thanks for taking the time to read this, and preemptive thanks for any advice.
*I should note that it's not an 'evil' game; I just want to try and play an evil character who actually functions in a group dynamic, and isn't a complete ass. We shall see how well this works.
In case it's relevant, or people prefer dealing with a specific build rather than the Crusader as a whole, the build is likely to be a lawful evil* human Crusader of 2nd or 3rd level (to be determined), using a 32 pt buy. The plan is to go for heavy armour, heavy shield, and heavy mace. (Maybe I can create a 'Heavy' feat, that gives bonuses when using things with 'heavy' in their titles?

Having established that, I have the following questions.
- In your opinion, is Crusader overpowered (or at least extremly strong) compared to the front-line base classes from the PHB?
- If not, what're the balancing factors?
- If it is overpowered, are there any ways that you think the class could be limited to bring it more into line with PHB classes, while still retaining its flavour?
-Is there anything present in my build that you believe will cause problems?
-Do you have any other warnings or advice?
And that's that. Thanks for taking the time to read this, and preemptive thanks for any advice.
*I should note that it's not an 'evil' game; I just want to try and play an evil character who actually functions in a group dynamic, and isn't a complete ass. We shall see how well this works.