Vael
Legend
On a related note, how long would it take to create a DH class?
Depends. If you are using already existing domains, it's pretty quick. Already a bunch of homebrew classes filling the grid. Longer if you are creating additional domains.
On a related note, how long would it take to create a DH class?
You don't have a right to use other people's things. That they license it should be more than enough; the OGL has created a whole class of self-entitlement-delusion individuals demanding everything be made available free. They are, fundamentally, thugs demanding Devs work for nothing.I disagree. It’s what it should be going forward. The OGL debacle just showed us the way.
Darlington Press WANTS people to use their stuff.You don't have a right to use other people's things.
you have no right for it to be licensed that way, you have every right to ask for it howeverYou don't have a right to use other people's things. That they license it should be more than enough; the OGL has created a whole class of self-entitlement-delusion individuals demanding everything be made available free.
they waived that right, and they benefit from it indirectly, even if WotC does not get money directly. I see nothing wrong with that, if anything I consider it a smart decision on WotC’s partBut they still don't pay the guys who have the legal and moral right to expect compensation for their work.
I assume it is the fact the DP reserves the right to revoke the license, at which point you can no longer use it for new material (while the old material is ‘safe’ under it) and choose to either release an updated license or to just revoke it
After we had the irrevocable OGL, I guess people are nervous about ones that say they can be revoked right from the start
They set the terms they want. Use it or don't. Bitching about them not using your favored license? Take it up with their attorney... I'm certain it will be billed time...Darlington Press WANTS people to use their stuff.
Start there first.
The CEO of Wizards and the CEO of HasBro both disagree... and the proof of that is not just that they tried to cancel the OGL, but that they launched the DM's Guild (which WOTC gets a cut of everything therein, and takes your IP rights, too) and that they've both noted how "undermonetized" the D&D brand is.you have no right for it to be licensed that way, you have every right to ask for it however
WotC is not suffering because of the OGL / CC, all the content made under it for their game is benefiting D&D sales, that is why they created the OGL in the first place.
I am not sure that they disagree that they benefit from the OGL material, changing the terms does not imply that they do not benefit, only that they wanted to squeeze out more.The CEO of Wizards and the CEO of HasBro both disagree...
the DMs Guild is no proof, it works very differently from the OGL in that you can use WotC's IP on the DMsG, something the OGL explicitly forbids. They are complementary, not competingand the proof of that is not just that they tried to cancel the OGL, but that they launched the DM's Guild
that would be the first time, you lose me when you bring that abomination up as your source for anything. The only D&D YTer I tought YT to never proposeAlso interesting is the rash of departures, both voluntary and involuntary. Now, of course the mad Irishwoman yellow-jounalist known as Dungeons and Discourse is gloom and dooming over them, but she's got a point.
months after they just released the 50th anniversary edition? yeah, that tracks for the level of nonsense her channel regularly spoutsshut it down for a few years, maybe leaving one low effort mode going, then relaunch in 5-15 years
There are plenty of cases where companies change their stance after vocal pushback. The most relevant of these is when Wizards of the Coast released the 5e SRD in the Creative Commons.They set the terms they want. Use it or don't. Bitching about them not using your favored license? Take it up with their attorney... I'm certain it will be billed time...
I think this is the main issue in my mind with the license, as a wannabe-small-time creator, I'm not interested in bespoke licenses or white lists which you have to contact them, for when 'better' alternatives exist. The main thing I've seen omitted from the 'debate' (such that it is) is that this license puts the onus on the small-time creator, rather than providing them with the freedom to create what they want, in the manner they want. It is a little ironic that WotC have gone CC now, which is objectively the better choice here.As a foundry user, I was a little annoyed at the white list section that originally prohibited fan made content like macros for foundry and favoured roll20. Users of less popular VTTs still are unable to freely make fan content for their VTT as far as I understand the license. .