I am currently working on my next heroic tier monster manual (the book of serious threats) and have got to a point where I realise that a spot of research might be useful if I am to produce something that people will find useful.
I would appreciate feedback from people as to the main types of solo creatures they have used (or faced) in their heroic campaigns. It strikes me that solos reside in a strange niche, in my opinion they should be used sparingly.... so whenever they are used they are probably plot specific or important set piece encounters.
That is just my philosophy, if other people use them differently I would certainly like to hear about it.
So far I have created:
Possessed wizard - level 1 artillery
3 Headed Giant Rat - level 1 brute
Bog Beast - level 2 controller
Spitting Fungus - level 2 artillery
Langstile Worm - level 3 lurker
Tusk Ogre Savage - level 3 brute
Hobgoblin Bane Marked Veteran - level 4 soldier (leader)
Corpse Contingency - level 4 brute
Monstrous River Crab - level 5 skirmisher
Insect Lord - level 5 controller
Dragon Spider - level 7 skirmisher
Now a lot of these creatures are not straight forward single solos, many have secondary sets of powers, have secondary stages or include secondary creatures. (the type of things you would probably expect from my style of creature creation)
But
what sorts of creatures or threats do you expect in a heroic tier story?
do you expect fantastical creatures in exotic environments?
do you expect humanoid villainous types in city based environments?
do you expect your solo's to be the main enemy and final encounter or a mini boss on the way to the final showdown?
I suppose, bottom line, I am asking for advice on generally what types of creatures/threats it would be most useful for me to concentrate on. I don't really need anything specific and I am not putting out a call for specific creatures, I am just trying get a feel for what type of things people would find useful.
Thanks
I would appreciate feedback from people as to the main types of solo creatures they have used (or faced) in their heroic campaigns. It strikes me that solos reside in a strange niche, in my opinion they should be used sparingly.... so whenever they are used they are probably plot specific or important set piece encounters.
That is just my philosophy, if other people use them differently I would certainly like to hear about it.
So far I have created:
Possessed wizard - level 1 artillery
3 Headed Giant Rat - level 1 brute
Bog Beast - level 2 controller
Spitting Fungus - level 2 artillery
Langstile Worm - level 3 lurker
Tusk Ogre Savage - level 3 brute
Hobgoblin Bane Marked Veteran - level 4 soldier (leader)
Corpse Contingency - level 4 brute
Monstrous River Crab - level 5 skirmisher
Insect Lord - level 5 controller
Dragon Spider - level 7 skirmisher
Now a lot of these creatures are not straight forward single solos, many have secondary sets of powers, have secondary stages or include secondary creatures. (the type of things you would probably expect from my style of creature creation)
But
what sorts of creatures or threats do you expect in a heroic tier story?
do you expect fantastical creatures in exotic environments?
do you expect humanoid villainous types in city based environments?
do you expect your solo's to be the main enemy and final encounter or a mini boss on the way to the final showdown?
I suppose, bottom line, I am asking for advice on generally what types of creatures/threats it would be most useful for me to concentrate on. I don't really need anything specific and I am not putting out a call for specific creatures, I am just trying get a feel for what type of things people would find useful.
Thanks
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