Sigurd
First Post
I am struck by the number of improvements that creep into the rules as players advance. An extra feat here, an efficiency there, it all adds up.
This is the way of all things. People are trying to find ways to enjoy the game and if that means a special cookie now and then, so be it.
But the opponents have no such concern.
What do people think of the DM keeping track of the bonuses given the party in an organized fashion - and can we come up with a mechanic for this. The mechanic could resolve into a Boon # for the party to be used in conjunction with their ECL.
If a party has so many benefits (a high Boon #) perhaps the monsters get a cookie. Because the party has already had this benefit the cookie is designed to not increase the exp or magic reward for beating the monsters.
Advantages
- Gives DM more to work with in setting the challenge level
- If it was exposed to the players it might make them think twice about an improvent they know they will pay for somehow.
What do people think?
This is the way of all things. People are trying to find ways to enjoy the game and if that means a special cookie now and then, so be it.
But the opponents have no such concern.
What do people think of the DM keeping track of the bonuses given the party in an organized fashion - and can we come up with a mechanic for this. The mechanic could resolve into a Boon # for the party to be used in conjunction with their ECL.
If a party has so many benefits (a high Boon #) perhaps the monsters get a cookie. Because the party has already had this benefit the cookie is designed to not increase the exp or magic reward for beating the monsters.
Advantages
- Gives DM more to work with in setting the challenge level
- If it was exposed to the players it might make them think twice about an improvent they know they will pay for somehow.
What do people think?