ForceUser said:
My campaign has lots of roleplaying & intrigue, as well as lots of combat. And I'm okay with the bard character "glinting" in combat while also being knowledgable. Isn't that what the wizard does? The fact is that bards don't have a monopoly on social situations or good roleplaying, so I don't think that is a relevant factor when balancing how fun they should be in combat. Even a knuckleheaded fighter can be fun to roleplay.
The bard is knowledgable, but is he social? Disregarding any house rules, the wizard is about as social as my dead aunt Edna. Using a general point spread, wizards generally care very little about Charisma either, insead relying on Intelligence, Constitution, and Dexterity the most (again, this definately does not always apply, but in terms of the most recommended builds I've seen). Is the wizard knowledgable? Yes. Is he social? Not usually.
That is where the bard more then makes up for it. Most bards I've seen are fairly intelligent (generally I see atleast a +1 modifier, if not a +2). This gives them plenty of skill points and their skills are undoubtedly centered on personal interaction. I don't think the bard shines as much in knowledge, even with his bardic knowledge ability, as he does with social interaction, persuasion, lying, and gathering information.
ForceUser said:
My bottom line is that while all classes have strengths and weaknesses, every class should have something fun to do when initiative is rolled. Comparatively, bards don't.
And I think here is where we really differ. For the most part, I don't think the Fighter has much of a real impact of anything to roll when the group is standing in front of a Duke, High Priest, or King. This doesn't go towards saying the fighter won't speak up or try to help if it comes to a Diplomacy roll. However, the fighter most likely knows to let the bard do all the talking.
I think its similar in combat. The bard's roll is support and held. He has access to healing magic and plenty of spells that, while it won't kill someone, it will at least hamper an opponent and perhaps temporarily take them out of action.
In this regard, I don't have a problem keeping the fighter shining on the battlefield and the bard shining in the castle. It is what each, I think, is meant to do.