Untested. Just musings.
1) An attribute check is d10 + (dice pool size).
2) Difficulties (including DEFENCES of monsters) are (x/3)+5. Round up. So 10 becomes 8, 15 becomes 10, 20 becomes 12, 25 becomes 13, 30 becomes 15.
3) A LUC die let’s you roll an additional d10. Take the highest. You can roll as many as you have LUC dice.
4) PC DEFENCES are 5+ (dice pool size).
5) Any +/-1d6 mods simply become +/-1.
1) An attribute check is d10 + (dice pool size).
2) Difficulties (including DEFENCES of monsters) are (x/3)+5. Round up. So 10 becomes 8, 15 becomes 10, 20 becomes 12, 25 becomes 13, 30 becomes 15.
3) A LUC die let’s you roll an additional d10. Take the highest. You can roll as many as you have LUC dice.
4) PC DEFENCES are 5+ (dice pool size).
5) Any +/-1d6 mods simply become +/-1.